EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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| 29 Jan 2014 08:09 PM |
Sewers of the Awakened Undead, or SAU, is a game idea I've had for about a year now. I started it about a year ago, stopped, restarted a few months ago, stopped, and I'm revamping the entire thing now! The game takes place in the sewers of a post apocalyptic town, and there have been rising suspicions that some of the zombies are still in the sewers. It's up to you and your team, the people in the server, to eliminate the zombies once and for all. This game is great to play with a few friends so you have higher chances of surviving. There are three types of zombies so far: Infectors have normal walk speed and health. If they touch you, you lose health for thirty seconds. Runners have a walk speed of twenty-four and decreased health. They're on fire, and if they touch you, you catch on fire too and lose health for thirty seconds, but you lose more health than when you touch Infectors. Kamikaze are my favorite! They have a health of two hundred and a walk speed of eight. If they get sixteen studs close to you, they explode. You have two weapons so far: Your gun has a built in flashlight and can shoot pretty far with good accuracy when zoomed in. Your knife has purple sparkles and light coming from it. Both weapons do twenty-five damage to every zombie. The sewers have five areas, but I only made two so far. Area One has no zombies. Area Two has Class A zombies, the zombies I listed above. Area Three has sewer pipes on the ceilings leaking infected gas, causing the sewer water below to be infected, but this only happens in some parts of Area Three. It also has Class B zombies which are more difficult to kill. Area Four is completely covered in infected sewer water and has Class C zombies, even harder to kill. Area Five is the boss. Each area has different patterns of pathways, but that's too much of a spoil to explain. ;P The game is currently in alpha. Play it today! http://www.roblox.com/Sewers-of-the-Awakened-Undead-A-place?id=61203308 |
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| 29 Jan 2014 10:36 PM |
| Haven't seen any zombies. Wandered around for about ten minutes. Why have an area with no infected? |
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EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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| 31 Jan 2014 07:18 PM |
| @sidekickman; Alright, you're the second person who complained about this. I'll make the beginning infected but with lights. |
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| 31 Jan 2014 07:21 PM |
| Okay, the atmosphere was great, don't get me wrong. |
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EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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| 31 Jan 2014 08:21 PM |
| I just updated the game. Area One, the beginning, contains the weakest zombies in the game with no sewer lights. |
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EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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| 31 Jan 2014 09:14 PM |
| When I gather enough R$ in the future, I'll add a gamepass that lets you save your progress through each area. |
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| 01 Feb 2014 01:19 PM |
| I played it for a few minutes it was good, but lacked something. Possibly some creepy ambiance? Also you should try to add some little details like explosive barrels you can shoot and explode a group of the zombies. That would be cool. |
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EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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| 01 Feb 2014 02:16 PM |
| Stronger guns and some background noise. Okay. |
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EkoGam3
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| Joined: 25 Mar 2011 |
| Total Posts: 343 |
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| 10 Feb 2014 05:10 PM |
| Someone just complained about the gun design. I'm also going to make it more detailed. |
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