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| 28 Jan 2014 03:22 PM |
What the title says.
Like, is there a way to somehow make it so the space bar key doesn't trigger jumping? Maybe with ControllerService? |
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KOzero
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| Joined: 11 May 2010 |
| Total Posts: 1411 |
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| 28 Jan 2014 03:32 PM |
humanoid.Changed:connect(function() humanoid.Jump = false end) |
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| 28 Jan 2014 03:33 PM |
Player = Game.Players.Player1
Player.Character.Humanoid.Changed:connect(function() Player.Character.Humanoid.Jump = false end)
Player.CharacterAdded:connect(function(Character) Character.Humanoid.Changed:connect(function() Character.Humanoid.Jump = false end) end) |
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| 28 Jan 2014 03:40 PM |
| Are you absolutely SURE that's the only way? It doesn't appear to work. |
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| 28 Jan 2014 03:41 PM |
As it turns out, it no longer works It works in play solo, not in a server. |
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