ZQFMGB12
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| Joined: 07 Aug 2010 |
| Total Posts: 208 |
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| 27 Jan 2014 10:03 PM |
| I don't think it's possible now, but I think it would be nice if parts on Roblox could be 'flexible,' meaning that they can be freely manipulated by the user to a certain degree (e.g. make a part curved w/o using a mesh). The only current way (that I know of) is to create several parts and to rotate them to make it seem that it curves, but when curves become more complex, it is very difficult to assemble parts to make the curve seem smooth. |
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