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| 22 Jan 2014 12:50 PM |
I've come to realize that one of the main reasons for the loss of defenses at Arvore II is due to the fairness of this base; as fun as it would be for the raiders, it's not for the defenders.
In all honesty - I want the gameplay of the raiders to be as fun as it is for the defenders.
Suggest ways in which you would feel would unbalance the Arvore II, not greatly.
Things we're 100% not adding:
- Defenders only doors. - Automatically spawning with weapons/equipment without them being purchased.
Thanks.
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Sasook
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| Joined: 07 Mar 2009 |
| Total Posts: 41122 |
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| 22 Jan 2014 12:51 PM |
| Saving weapons is good, yes. |
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| 22 Jan 2014 12:53 PM |
Make the island easier to access.
Once the raiders take it, it's easy to hold.
[ I hope you slip and impale yourself on a sandwich ]
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vihaanjp
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| Joined: 13 Jul 2012 |
| Total Posts: 358 |
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| 22 Jan 2014 01:00 PM |
Easy access to island. Say, 5x more points to buy a weapon and it gets autosaved in your backpack or at some place at spawn where you can take your weapon. -So, sniper is 10K, so 50K means you keep the weapon.
Underwater walking around. Time needed to get out of water : 10 seconds [Not just coming over water, must reach back to beach, or other side, or jump on an island nearby/get on a boat].
More ideas.... - Maybe usage of points for faster sprinting.
First gate [right after spawn] has a lock switch, or you can use the side mountains. Boats with shields [purchasable], which deflect bullets from forward.
Will be up with more. |
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iToxical
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| Joined: 16 Feb 2012 |
| Total Posts: 573 |
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| 22 Jan 2014 01:00 PM |
I swear to god, if you decide to change the gamepasses again, only a few days after implementing the SECOND shield, and you waste my money, I will kill you.
[Limiteds are Love; Limiteds are Life] |
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Sasook
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| Joined: 07 Mar 2009 |
| Total Posts: 41122 |
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| 22 Jan 2014 01:06 PM |
| agreed with nitro get skill |
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emandms
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| Joined: 15 Oct 2011 |
| Total Posts: 1101 |
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| 22 Jan 2014 01:08 PM |
I liked vih's ideas. Make it so that people don't get killed on their boats So that people can buy their guns to keep (for an extra price) Other ways to access the terminal island. (Underwater)
Change the sprint key to something other than shift. Gosh << Less night time.
--[мιnтy ғreѕн]--
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iBlaming
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| Joined: 02 Oct 2013 |
| Total Posts: 13610 |
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| 22 Jan 2014 01:11 PM |
Defenders can choose where to spawn (They must have 15+ kills to spawn at the second spawn): -Current spawn -Spawn after the first gate (Where the uniform shop is)
Maybe 2 ways to get to the terminal island: -Current way -A tunnel (?)
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Sasook
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| Joined: 07 Mar 2009 |
| Total Posts: 41122 |
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iBlaming
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| Joined: 02 Oct 2013 |
| Total Posts: 13610 |
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iToxical
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| Joined: 16 Feb 2012 |
| Total Posts: 573 |
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| 22 Jan 2014 01:18 PM |
wow iblaming destroyed you
[Limiteds are Love; Limiteds are Life] |
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iBlaming
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| Joined: 02 Oct 2013 |
| Total Posts: 13610 |
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thepizz
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| Joined: 05 Mar 2011 |
| Total Posts: 2612 |
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| 22 Jan 2014 01:23 PM |
Take away fruits jetpack or make it so we can buy one I also agree with- Keep weapons for more money A second or even third way to the island |
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| 22 Jan 2014 01:23 PM |
| My clan(SBC) was helping you defend |
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HailMario
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| Joined: 05 Oct 2012 |
| Total Posts: 17741 |
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iBlaming
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| Joined: 02 Oct 2013 |
| Total Posts: 13610 |
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| 22 Jan 2014 01:25 PM |
| No your clan(SBC) just want to be allies with us which will never happen . |
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emandms
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| Joined: 15 Oct 2011 |
| Total Posts: 1101 |
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| 22 Jan 2014 01:25 PM |
Thank you, math. :)
--[мιnтy ғreѕн]-- |
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emandms
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| Joined: 15 Oct 2011 |
| Total Posts: 1101 |
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| 22 Jan 2014 01:30 PM |
Hail makes a good point.
Include a brick at the spawn that says that if members are fooling around and not helping during an official raid they have a risk of demotion. I for one will gladly go around to demote people I see who are fooling around at the spawn rather than defending.
--[мιnтy ғreѕн]-- |
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Imperatos
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| Joined: 02 Aug 2012 |
| Total Posts: 17745 |
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| 22 Jan 2014 01:32 PM |
give defenders carbines and 2000 health
oh and jetpacks |
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| 22 Jan 2014 01:38 PM |
maybe actually learn how to fight instead of making your fort completely unbalanced towards the raiders
it's fine the way it is now |
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iToxical
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| Joined: 16 Feb 2012 |
| Total Posts: 573 |
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| 22 Jan 2014 01:42 PM |
it's not at all fine, actually, those JC fools sit with snipers and spawn camp us from every angle. you see, RSF could do that, but we actually have some dignity. ok. ok.
[Limiteds are Love; Limiteds are Life] |
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GutsyZ
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| Joined: 18 Jan 2014 |
| Total Posts: 1253 |
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| 22 Jan 2014 01:45 PM |
| teach your godam fighters how to fight |
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| 22 Jan 2014 01:47 PM |
It's harder to defend than raid Arvore II.
OP spots:
Bridge Terminal Area Second Gate |
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