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| 20 Jan 2014 12:49 PM |
| How is sitting used in a script. For example, when you touch a brick it makes your character sit. Is it changing the position of the legs or is there actually a function called sit? |
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| 20 Jan 2014 12:50 PM |
| I didn't mean to say function. I meant to say event. |
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Thaeh
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| Joined: 05 Feb 2011 |
| Total Posts: 7685 |
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| 20 Jan 2014 12:52 PM |
| http://wiki.roblox.com/index.php/Sit_(Property) |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 20 Jan 2014 12:52 PM |
Get a Seat.
seat = Instance.new ('Seat',Workspace) |
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| 20 Jan 2014 01:12 PM |
| Thaeh. Thanks that is exactly what I was looking for. Max thanks to you too but that way is rather unefficient and I can't see that working well at all. It is actually a property of a Humanoid. |
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| 20 Jan 2014 01:18 PM |
workspace.Player.Humanoid.Sit = true print(workspace.Humanoid.Sit) > true |
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| 20 Jan 2014 01:23 PM |
| If you haven't noticed the other posts I did already figure that out for myself. Thankyou for trying to help though. |
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