Kie413
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| Joined: 13 Oct 2013 |
| Total Posts: 230 |
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AX94
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| Joined: 09 Aug 2011 |
| Total Posts: 7390 |
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| 19 Jan 2014 10:46 AM |
| Support! We'd be able to organize textures better. |
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| 19 Jan 2014 11:10 AM |
Pointless + Useful Oh well, support!
- Actually officer, if you factor in the earth's rotation, we were all speeding. - |
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AX94
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| Joined: 09 Aug 2011 |
| Total Posts: 7390 |
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| 19 Jan 2014 11:11 AM |
| Definitely not pointless, but very very useful. |
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| 19 Jan 2014 11:14 AM |
I said pointless because we have SurfaceGUI now, you can organize decals with ZIndex with that easily.
- Actually officer, if you factor in the earth's rotation, we were all speeding. - |
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AX94
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| Joined: 09 Aug 2011 |
| Total Posts: 7390 |
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| 19 Jan 2014 11:17 AM |
| That's true, I wasn't thinking about that. But SurfaceGuis don't have the ability to texture bricks (as in the Texture object, where a decal repeats itself on a surface) Therefore, the Texture object should get a ZIndex as well. |
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