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Re: Can we have a much better loading system?

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TheDarkLordSauron1 is not online. TheDarkLordSauron1
Joined: 08 Jun 2013
Total Posts: 45
18 Jan 2014 12:15 PM
Should we have chunk loading instead of loading entire places at one time? For example: if a world has 5,000,000 bricks,you will crash loading the entire world now, but with chunk loading, it will load progressively instead of crashing from too many instances at one time. Any feedback?
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Ulrakid11 is not online. Ulrakid11
Joined: 31 Dec 2010
Total Posts: 1587
18 Jan 2014 12:17 PM
We have streaming for this that adapts to your computer's speed. Some people use it, most with huge places do, like Welcome to Venezia.
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TheDarkLordSauron1 is not online. TheDarkLordSauron1
Joined: 08 Jun 2013
Total Posts: 45
18 Jan 2014 12:20 PM
I am talking about 190,000,000 bricks, Venezia has about 800,000 I am talking about an ENTIRE world...
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Ulrakid11 is not online. Ulrakid11
Joined: 31 Dec 2010
Total Posts: 1587
18 Jan 2014 12:21 PM
Yeah I realize that it applies to any size of world. The parts load as you go and delete if they are not necessary. Did you not read the blog when it came out?

If you have a fast computer, a large number of parts will load around you. As you walk, more will load in front of you and delete behind you.

If you have a slow device it loads fewer parts but works the same way.
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TheDarkLordSauron1 is not online. TheDarkLordSauron1
Joined: 08 Jun 2013
Total Posts: 45
18 Jan 2014 12:23 PM
Thats exactly what I'm saying, but what I mean is that when you JOIN the game not when you PLAY it.
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Ulrakid11 is not online. Ulrakid11
Joined: 31 Dec 2010
Total Posts: 1587
18 Jan 2014 12:24 PM
Yes it applies when you join as well. When you join it won't load all the parts just a few.
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TheDarkLordSauron1 is not online. TheDarkLordSauron1
Joined: 08 Jun 2013
Total Posts: 45
18 Jan 2014 12:42 PM
Ok then, not my fault if my 100,000,000 brick project doesnt load :| lol
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Ulrakid11 is not online. Ulrakid11
Joined: 31 Dec 2010
Total Posts: 1587
18 Jan 2014 12:42 PM
Just try turning on streaming. I forget where it is but it's in one of the services.
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Buckeyeman0923 is not online. Buckeyeman0923
Joined: 06 Oct 2009
Total Posts: 6671
18 Jan 2014 12:46 PM
Well, you can't do that, because there is lots of games with single baseplates. And those baseplates can be very big, so this probably would cause a glitch where the whole baseplat would be invisible.
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Ulrakid11 is not online. Ulrakid11
Joined: 31 Dec 2010
Total Posts: 1587
18 Jan 2014 12:47 PM
No it works. Try it out! And most large games probably don't have a single baseplate but many.
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TheDarkLordSauron1 is not online. TheDarkLordSauron1
Joined: 08 Jun 2013
Total Posts: 45
18 Jan 2014 03:39 PM
I have an idea, each baseplate will be 2000x2000
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