feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:07 PM |
| Yes or no, currently I am FPSlocking my guns to increase immersiveness (among other things) and I am wondering about what people thing |
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voall
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| Joined: 12 Jun 2013 |
| Total Posts: 7502 |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:10 PM |
| you can't make me leave, pleblette |
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Gorehowl
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| Joined: 28 May 2008 |
| Total Posts: 30611 |
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| 16 Jan 2014 06:12 PM |
| gameplay > immersion especially on roblox where the gameplay is already sub-par and immersion is nigh impossible |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:13 PM |
| gameplay vs immersion is mostly subjective and i the normal TPS camera makes me want to vomit. |
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voall
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| Joined: 12 Jun 2013 |
| Total Posts: 7502 |
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| 16 Jan 2014 06:13 PM |
the FPS camera makes me want to vomit
2:2-2x |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:14 PM |
| are you talking about the camera without rigged arms and welds? |
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Gorehowl
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| Joined: 28 May 2008 |
| Total Posts: 30611 |
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| 16 Jan 2014 06:15 PM |
| the FPS camera makes me want to vomit x2 |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:16 PM |
the fps camera is a normal fps camera
if you hate fps in general why are you trying to play a combat game
jesus you are like casuals trying to hide behind casual crap camera types to make yourself look non casual
casuals |
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| 16 Jan 2014 06:17 PM |
You have the ability to zoom in if you want to, some other people might not want to at all, and may feel that first person view is "disgusting".
You want immersion? Script your own immersive guns. |
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| 16 Jan 2014 06:18 PM |
| This wasn't actually even designed to be a combat oriented game, users began creating weapons then got support from the devs at the time. |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:18 PM |
"script your own immersive guns"
hey you stupid doink what do you think I'm doing |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:19 PM |
i'm not going to let some FILTHY floor eating casuals act like they arent the scum they are
you filthy casuals will be dethroned |
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Gorehowl
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| Joined: 28 May 2008 |
| Total Posts: 30611 |
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| 16 Jan 2014 06:26 PM |
also this thread implies that it's hard to fps lock guns or revert it if it gets bad responses
/n9jWLMX.png |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:27 PM |
implying I didn't know that
what did you think I was gonna do?
set the coordinateframe to the head |
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Gorehowl
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| Joined: 28 May 2008 |
| Total Posts: 30611 |
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| 16 Jan 2014 06:28 PM |
| no im saying it's an easy process and it would be ridiculously easy to disable it if the feature ended up being garbage, there was really no reason to make this thread |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:28 PM |
| the point of this thread was I'm bored and wanted to get some responses from RCL/wARC fanboys. |
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Statfire
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| Joined: 07 Nov 2009 |
| Total Posts: 5119 |
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| 16 Jan 2014 06:30 PM |
fesk fpsing/mouselocking in this is horrible
#zdiggity |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:32 PM |
| yeah because no one has adapted a gun base for it. |
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| 16 Jan 2014 06:34 PM |
| I personally like FPS, but I can easily see how it would be annoying if it was locked for others. |
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feskeral
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| Joined: 09 Dec 2013 |
| Total Posts: 2729 |
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| 16 Jan 2014 06:46 PM |
| TPS leads to glitching and annoyances via casuals |
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Gorehowl
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| Joined: 28 May 2008 |
| Total Posts: 30611 |
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| 16 Jan 2014 07:12 PM |
| look mommy i know the word casual now XD stupid casual pc is bets :3! |
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