Verodoxys
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| Joined: 29 Jun 2012 |
| Total Posts: 18454 |
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| 15 Jan 2014 08:32 AM |
*enter little mexican girl from taco commercials*
WHY NOT BOTH? |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 15 Jan 2014 08:37 AM |
| Because some people excel in CQC gun combat and would feel unfairly treated if they'd just get killed by a weapon that required a double click to kill. |
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| 15 Jan 2014 08:39 AM |
isnt part of cqc at bases to be able to dodge and still manage to get many hits from up close?
the only annoying part about it would be force tie or ppl with low health camping a close area like a hallway |
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Archernal
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| Joined: 26 Dec 2013 |
| Total Posts: 619 |
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| 15 Jan 2014 08:42 AM |
Sword = cqc
gun = cqc, lqc, mqc |
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oseday
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| Joined: 27 Aug 2008 |
| Total Posts: 1308 |
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| 15 Jan 2014 08:47 AM |
gun = cover -> aim -> shoot -> hold space bar (loop)
for pro gfers = cover -> aim -> shoot -> hold space bar and move right left at the opposite vector of the enemy and you.
swords = press W, aim your camera to the enemy and click mouse as fast as you can
for pro sfers = do epic combinations of WASD and Camera angle, wait for the lag reach and before it enables calculate your lag upon on the other enemy. Click the mouse and then click in a time to deal a greater damage by touching more positions and doing the same thing 2 times.
yeh so:
swords>guns |
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koen523
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| Joined: 23 Feb 2011 |
| Total Posts: 4026 |
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enes130
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| Joined: 22 Mar 2011 |
| Total Posts: 1403 |
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| 15 Jan 2014 08:56 AM |
| Swords>guns for me. Atleast if we could throw them./Train to throw them |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 15 Jan 2014 08:56 AM |
"for pro gfers = cover -> aim -> shoot -> hold space bar and move right left at the opposite vector of the enemy and you."
Correction: Dodge with personal pattern and mix it up (2014? no one holds down spacebar anymore kid), while doing that aim and predict movement, keep cover in vicinity, use deception during engages, wait for enemy to reload, map knowledge -> get a better positioning, hold choke points, get the right camera angle to maximize hits, switch to PSTL during reload periods and on distance shootouts, timing and deception during pole dancing engages |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 15 Jan 2014 08:57 AM |
and don't get me started on team tactics and team play which are practically non existent in sword fighting
#owned |
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ilove999
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| Joined: 15 Mar 2010 |
| Total Posts: 4016 |
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| 15 Jan 2014 08:58 AM |
Guns and swords at the same time is what Masters like me use.
Tbh Sword fighting is a bit harder to win |
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ilove999
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| Joined: 15 Mar 2010 |
| Total Posts: 4016 |
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| 15 Jan 2014 08:59 AM |
| Sword fighting is the same as GFing in teamwork. Rarely any required |
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Glovoc
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| Joined: 05 Nov 2008 |
| Total Posts: 7308 |
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| 15 Jan 2014 08:59 AM |
In killing I would use a Sword over a Gun but I like switching from one to the other.
I like Musket + Captain Sword + Pistol
I take out the furthest with the Musket, Slice the closest, and then shoot the next one coming with the Pistol to get him at 50% and finish him off with the Sword.
People have made videos of me doing this, l0l.
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 15 Jan 2014 09:00 AM |
@ilove999
I suggest you attempt to fight in higher tier RCL battles then against an organized team. Chances are they wouldn't even get 1 death. |
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ilove999
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| Joined: 15 Mar 2010 |
| Total Posts: 4016 |
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| 15 Jan 2014 09:01 AM |
| I usually GF then Use sword when they're near or on terrain fight. |
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ilove999
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| Joined: 15 Mar 2010 |
| Total Posts: 4016 |
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| 15 Jan 2014 09:02 AM |
We are talking about "Guns" Not RCL. Rcl is its om gender , its big enough and popular enough to go on its own so I don't cast it as guns.
Real guns are in my place if you go visit |
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oseday
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| Joined: 27 Aug 2008 |
| Total Posts: 1308 |
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| 15 Jan 2014 09:05 AM |
RCL =/= Gun
A gun is a gun with actual bullets, bullet drop and many different spread values.
http://www.roblox.com/New-Shoot-Script-place?id=129965172 This is a real gun. |
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koen523
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| Joined: 23 Feb 2011 |
| Total Posts: 4026 |
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| 15 Jan 2014 09:05 AM |
| But rcl is like the universal gun |
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Glovoc
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| Joined: 05 Nov 2008 |
| Total Posts: 7308 |
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| 15 Jan 2014 09:06 AM |
@Koen.
No, no it is not.
You're trapped in a small world if you believe that.
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Vulturite
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| Joined: 08 Sep 2013 |
| Total Posts: 4107 |
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| 15 Jan 2014 09:10 AM |
| RCL helps people practice with guns at least. |
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S4F3
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| Joined: 29 Oct 2013 |
| Total Posts: 915 |
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| 15 Jan 2014 09:11 AM |
*kindergarten interviewer walks in*
Are you all competing to be cutest kid? |
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oseday
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| Joined: 27 Aug 2008 |
| Total Posts: 1308 |
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| 15 Jan 2014 09:12 AM |
| RCL isn't a gun. It's a fake laser with a brick. |
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ilove999
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| Joined: 15 Mar 2010 |
| Total Posts: 4016 |
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| 15 Jan 2014 09:13 AM |
RCLers are terrible with other guns tbh. I hate the RCL lazer/raycast what ever you want to call it. Normal gins such as rat and vak 2011 are great, you don't have to fight with no hats etc |
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koen523
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| Joined: 23 Feb 2011 |
| Total Posts: 4026 |
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Archernal
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| Joined: 26 Dec 2013 |
| Total Posts: 619 |
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| 15 Jan 2014 09:15 AM |
@ilove,
Really? Then how come I do well with Reapers without zooming in, nor mouse locking? |
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