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| 13 Jan 2014 03:20 PM |
Hey guys!
Just dropping down a quick idea to deal with this exploiter situation and an idea to take care of it. My idea is to have a webserver running and keeping track in a database of exploiters and actions they may do, triggered by a roblox server "client" anti-exploit. Those "clients" keep track of triggers exploiters may manage to do, and the script will send a report to the webserver before it can be shut down. One possible flaw is that any player can send a report to the webserver and that username can be banned from all other servers. Besides that I think it is a great project and will be outstanding on a community of getting everybody together.
I'm out, -V |
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| 13 Jan 2014 03:26 PM |
| If any user can report anyone, then it's perfectly useless. If someone is mad at another user and decides to report them for no reason, the person who got reported would be banned from many games. I think you need to think more about the reporting part of this project and then it will sound more promising. |
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| 13 Jan 2014 03:28 PM |
| So basically what loleris is doing. |
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| 13 Jan 2014 03:30 PM |
| Eh, I'm thinking about a signup on the website with a private key only one server can use, or perhaps I could obfuscate the code. |
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| 14 Jan 2014 01:25 AM |
Well, its not perfect, but i know a somewhat effective way.
Make a script that kicks anyone that's Account age is under 20 days, ban the exploiter.
If the exploiter creates a new account, they will not be able to join for 20 days, though it may not completely stop them, it will slow them down quite a lot. |
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| 14 Jan 2014 01:39 AM |
Make a script that kicks anyone that's Account age is under 20 days Except, Users like me, Who happen to know how to obtain veteran accounts can easily bypass that. |
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| 14 Jan 2014 03:30 AM |
@lampwnage121
ogm how
Keyboard not found. Press F1 to continue. |
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| 14 Jan 2014 10:36 AM |
Can somebody PLEASE explain to me how these exploits work so that I can plan against them. Do they require a currently-existent LocalScript to exploit? Does it have to be a SPECIFIC LocalScript? If there are no LocalScripts in a game, can they exploit? If a LocalScripts parent is nil, can it be used to exploit?
Tell me please! :( |
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| 14 Jan 2014 02:20 PM |
| @Bass: Create alts and wait x days. I have accumulated near 50 alts since 2008. |
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| 14 Jan 2014 05:14 PM |
| What I would give for the ability to IP ban someone. |
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| 14 Jan 2014 05:15 PM |
I have several alts with hard to differentiate names ex:
IIlIllIlllIlIl
All different combos of that |
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| 14 Jan 2014 05:17 PM |
@Echo I understand that, but it would still get rid of plenty of those script kiddies who don't understand shiz. |
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| 14 Jan 2014 05:18 PM |
@Piggy:
*One person who knows what they're doing posts a YT video on how to bypass IP banning*
*All of those script kiddies instantly find out how to bypass IP banning* |
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MettaurSp
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| Joined: 20 Mar 2010 |
| Total Posts: 3179 |
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| 14 Jan 2014 05:19 PM |
Saw on another thread a few days ago a link to this wiki page that can be used for something like an IP ban possibly: http://wiki.roblox.com/index.php/Ticket
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IlIll
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| Joined: 28 Aug 2011 |
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| 14 Jan 2014 05:21 PM |
From Shedletsky in the dev forum...
"Adam says the client release with all the exploit patches is going out tomorrow."
"There's a more permanent solution that Sorcus is working on.
I'm equally tired of having my games turned to digital crap."
WE HAVE HOPE! |
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| 14 Jan 2014 05:24 PM |
"I'm equally tired of having my games turned to digital crap"
He made me smile. |
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| 14 Jan 2014 05:38 PM |
| There has always been an exploiter situation. Unless Roblox does some massive overhaul of there systems to fix it, there will be no 'easy' way to fix it. |
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xSIXx
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| Joined: 06 Aug 2010 |
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| 14 Jan 2014 05:40 PM |
there is no solution to exploiting
we will all just have to deal with it until ROBLOX takes their sweet time patching them. |
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bohdan77
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| 14 Jan 2014 07:16 PM |
MettaurSp
The Ticket approach won't be able to work, I think. The information is different every time. |
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MettaurSp
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| Joined: 20 Mar 2010 |
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| 14 Jan 2014 07:37 PM |
| Okay. If you have tested it yourself, mind posting the different results (assuming you happened to have recorded them that is)? |
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| 14 Jan 2014 08:39 PM |
"@Bass: Create alts and wait x days. I have accumulated near 50 alts since 2008." Nop, These are alts that people "gave" me. I have only created three alts. |
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bohdan77
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| 14 Jan 2014 09:11 PM |
| In Play Server it doesn't work. In a game-server, it prints a large encrypted string, that changes after every run. Too lazy to get exact results. |
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MettaurSp
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| Joined: 20 Mar 2010 |
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| 14 Jan 2014 09:50 PM |
| Does the stuff after the semicolon change? I know there is a date and time seeing the wiki page, and the client stuff is after the semicolon which can be easily parsed with string.match. |
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