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| 13 Jan 2014 09:19 PM |
Can you use a TextBox, and then insert a script into it too make it so you can click it and it will still do the same thing? (An event or what ever)
P.S. I know this has the word "script" in it, but that does not mean I am looking for scripting help, I can script...
-Computermaster01 |
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| 13 Jan 2014 09:44 PM |
I'm not sure really I can't script but the wiki says a TextBox is for the player to add text into a gui's view. It is the TextButton that you would use to activate a script. |
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| 13 Jan 2014 09:53 PM |
| I was trying too use a TextButton, but it won't work because I can't get it too stay on top of another TextBox that I have no text in as a back ground GUI |
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MakzReAl
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| Joined: 22 Apr 2011 |
| Total Posts: 619 |
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| 13 Jan 2014 10:22 PM |
| Yeah! You can. I do this all the time. Just put the event IN the text box script. Hope this helps! |
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zakarq
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| Joined: 10 Oct 2010 |
| Total Posts: 883 |
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| 13 Jan 2014 10:46 PM |
| Are you trying to do a loop, but if you click it an event happens while stll doing the loop? If so use coroutine. |
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zakarq
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| Joined: 10 Oct 2010 |
| Total Posts: 883 |
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| 14 Jan 2014 03:02 AM |
| I don't really get this thread.. |
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