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Re: Slow Motion Script

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iNicklas is not online. iNicklas
Joined: 26 Oct 2010
Total Posts: 4031
13 Jan 2014 01:16 PM
Im making a game called Brick Matrix. And i need a script that makes the bricks bounce in slowmotion
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Thaeh is not online. Thaeh
Joined: 05 Feb 2011
Total Posts: 7685
13 Jan 2014 01:18 PM
nope, can't do
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BinaryC0DER is not online. BinaryC0DER
Joined: 03 Jan 2014
Total Posts: 83
13 Jan 2014 01:19 PM
how much will u pay
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TheRobloxian909 is not online. TheRobloxian909
Joined: 08 Aug 2013
Total Posts: 2444
13 Jan 2014 02:33 PM
put this script inside the script:

--This script will make the thing bounce 1 time FROM THE BASEPLATE! then stop

script.Parent.Position = script.Parent.Position+Vector3.new(0, 1, 0)
if script.Parent.Position == Vector3.new(0, 80, 0) then
script.Parent.Position = script.Parent.Position+Vector3.new(0, 1, 0)
if script.Parent.Position == Vector3.new(0, 75, 0) then
print("Success!!")
end
end
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brandon58590 is not online. brandon58590
Joined: 08 Mar 2008
Total Posts: 996
13 Jan 2014 03:31 PM
I highly doubt you'll find a script that does what you're asking for. You'll have to anchor every brick you want to control and you'll have to script very simple physics in order to achieve the desired effect.
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MW2Ghost9897 is not online. MW2Ghost9897
Joined: 23 Sep 2010
Total Posts: 3361
13 Jan 2014 03:33 PM
slow motion,

the only thing close to it is a propulsion with low force
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spynaz is not online. spynaz
Joined: 17 Feb 2011
Total Posts: 1326
13 Jan 2014 03:35 PM
You can try using the body forces that ROBLOX provides.
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iNicklas is not online. iNicklas
Joined: 26 Oct 2010
Total Posts: 4031
14 Jan 2014 01:32 PM
0K :D
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duckwit is not online. duckwit
Joined: 08 Aug 2008
Total Posts: 1310
14 Jan 2014 02:05 PM
It would be a crazy thing to do, but you could apply a force to every brick in the opposite direction to which way it is moving (and rotating) as to slow it down, and then give it a push in the right direction when it should speed up again, but continuously. That means you'll have to alter the values of the BodyForce inside every part as often as possible, i.e. 1/60th of a second. Have fun.
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