dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 12 Jan 2014 05:25 PM |
| I want to know what they are doing so I can try and make a script to stop it and send it to him, is there any way to detect what is happening in a script before its ran (so I can see if the teleport service is starting and stop it before everyone teleports away, or something like that) |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 12 Jan 2014 05:37 PM |
| inserting an orb and deleting the entire game but a baseplate, also theres one that deletes everything and force teleports every player to their place |
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| 12 Jan 2014 05:37 PM |
By the way he worded the question im assuming the exploiters are teleporting the players in a server to their places for Tix. :l |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 05:39 PM |
| I am going to make a teleportation handler now. |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 12 Jan 2014 05:40 PM |
| can you show it to me and put comments in it or make variables not single letters so I can see what your doing? |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 05:50 PM |
| I am testing it, I think I got it to work. When it's done it will hit free models. |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 12 Jan 2014 06:07 PM |
| k tell me when its done I want to see how you did it |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 12 Jan 2014 06:08 PM |
| It's not possible to prevent it, only break it, you can't stop a teleport, but you can crash the player when they get teleported |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 06:11 PM |
@cnt 'repeat until nil' can stop it, I'm just going to crash the server. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 12 Jan 2014 06:13 PM |
Yes, like I said you can stop it, but not prevent it. As in, you can't make teleporting impossible without crashing.
Actually, I might wrong: the owner is probably using a a script that enables client to server communications via stringvalues that allow the exploiters to run server-side code to teleport all players. |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 06:14 PM |
http://www.roblox.com/Teleportation-Handler-item?id=142052259
Oh and cun I have not got the name of the script but for some reason if you block all newlocal scripts to your player and character you can't get teleported. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 12 Jan 2014 06:15 PM |
| No, that's partiality incorrect. If what I said is how the owner of the game is doing, that will be useless. And they can RobloxLock the local scripts if need be so your way is bypassable (assuming you are blocking new local scripts) |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 06:17 PM |
| @cnt think those skids are that smart? |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 12 Jan 2014 06:17 PM |
| Probably not, but there is at least a couple... right? |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 12 Jan 2014 06:18 PM |
| dang so theres no way to stop the teleport from happening... |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 06:19 PM |
| @dave there is, but we need the name of the teleport script I will get it. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 12 Jan 2014 06:21 PM |
The name of the teleport script? What?
Anyway: No, there is no 'real' way to stop teleporting from exploiters |
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F7D
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| Joined: 11 Jan 2014 |
| Total Posts: 65 |
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| 12 Jan 2014 06:27 PM |
I wounder what this does, http://wiki.roblox.com/index.php/CustomizedTeleportUI_(Property) |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 12 Jan 2014 06:28 PM |
| I think he is saying that roblox inserts a local script into your character/player right before you teleport that actually teleports you, not sure, maybe he is talking about the name of the script the exploiters are using |
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