Cpbald
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| Joined: 13 May 2011 |
| Total Posts: 1985 |
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| 12 Jan 2014 08:51 AM |
My idea is a light remover. You put it on a part and it removes the light in a radius around it. This would be good for making horror games or, if you're like me, sometimes I make vents but can't get them dark inside (either they're too thin and light goes through, or a nearby light goes inside and illuminates it).
They would be in two forms:
PointRemover SpotRemover
It would also possibly have an "overpower" feature where if a light has a new option called "intensity." If the light's intensity matches or goes over the overpower feature, the light remover would stop working. Intensity would combine as well, so it would work like this:
Light #1: Intensity 16 Light #2: Intensity 8 Light #3: Intensity 8 Light Remover: Overpower 32
This idea could come in handy in several forms.
TL;DR: Have a special tool that removes light when put on a brick.
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| 12 Jan 2014 08:53 AM |
| Great idea. Sometimes light in houses will go through walls and look really, really bad. |
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DataStore
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| Joined: 07 Feb 2012 |
| Total Posts: 8540 |
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| 12 Jan 2014 08:58 AM |
Support. Would make for some nice effects, etc.
@Thefireandflames, There should be a property inside the various lights which prevents the light going through the wall, if I'm not mistaken. |
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Cpbald
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| Joined: 13 May 2011 |
| Total Posts: 1985 |
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| 12 Jan 2014 09:00 AM |
Thanks for your support!
Also, I just now realized the people who've replied all have Dominus Aureus hats. |
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| 12 Jan 2014 09:37 AM |
There was a talk about this with zeuxcg he said that it's on their list but don't expect it to come anytime soon.
But yea I would love that. |
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