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| 12 Jan 2014 08:08 AM |
| Okay, so as standard, I enable shadows on ALL lights I put in my places... however; this throws up an intergesting little bug. If I have the centre of a light source within 0.3 studs of the side of another brick, the light doesn't render, no matter how high I set the brightness or range. If I move it just 0.1 studs away or disable shadows, it suddenly renders. I don't want to use meshes to make the lights seem like they're in the right place, because I need the collision box to be the same as the render box. I also don't want to disable shadows because having light going through enormous blast doors just doesn't look right. |
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