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MettaurSp
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| Joined: 20 Mar 2010 |
| Total Posts: 3179 |
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| 09 Jan 2014 08:25 PM |
| Yeah, found that out too while trying to make a computer with a useless pass.word screen that hid what was typed which only served the purpose of satisfying a curiosity of mine. |
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| 09 Jan 2014 08:27 PM |
| I was trying to make an admin console/computer... this will make it harder though ._. |
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| 09 Jan 2014 08:35 PM |
I'm not sure if the buttons work or not, but if they do:
-Make the login field a button and check when it is pressed -Start reading key presses with :GetMouse()(and disable player controls in case they need to type w,a,s, or d, and use KeyUp so you can pick up 'i' and 'o' -Update the GUI with those keys |
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MettaurSp
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| Joined: 20 Mar 2010 |
| Total Posts: 3179 |
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| 09 Jan 2014 08:40 PM |
| Confirm button to stop typing? |
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| 09 Jan 2014 08:41 PM |
| That, or when they press enter. |
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| 10 Jan 2014 02:10 PM |
| Well, thanks for the help guys :) But for now I just need a number input, I can handle that much. This'll come in handy later though, so thanks! |
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dedushy
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| Joined: 06 May 2011 |
| Total Posts: 2125 |
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| 10 Jan 2014 03:47 PM |
| I don't think so I'm not sure I will research it and I will see what I can find it :) |
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| 10 Jan 2014 04:14 PM |
| I've known this for a while and did exactly what Echo did. It works quite well too. |
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| 10 Jan 2014 04:26 PM |
Would it not be easier to make a textbox in a screengui, make it invisible in every way to the user, force focus on it, then get any text typed on the textbox, and have it on the screen?
Alt. of Jetta765214 |
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