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Re: Camera Manipulation

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Awsomisticguy537 is not online. Awsomisticguy537
Joined: 03 Dec 2010
Total Posts: 507
07 Jan 2014 09:11 PM
So naturally the CameraSubject is set twords the Humanoid, which will make it look forwards from the players head. How can I get it to look a set amount above the Humanoid? (Not changing the Cframe, but the angle)
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Azureck is not online. Azureck
Joined: 12 Nov 2013
Total Posts: 5
07 Jan 2014 09:25 PM
Take a look at CoordinateFrame:

http://wiki.roblox.com/index.php/Camera_manipulation#CoordinateFrame
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Awsomisticguy537 is not online. Awsomisticguy537
Joined: 03 Dec 2010
Total Posts: 507
07 Jan 2014 09:28 PM
Yeah I was looking there. That deals with position from the looks of it. I'm more interested in the Focus section. I want it's angle of Focus to increase by x above the humanoid, but I'm having trouble. I'll try to make a simple script that atleast gets the point across.
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Awsomisticguy537 is not online. Awsomisticguy537
Joined: 03 Dec 2010
Total Posts: 507
07 Jan 2014 09:58 PM
angle = angle + 1
camera.CoordinateFrame = CFrame.Angles(angle, 0, 0)

So that didn't work the way I was hoping. I need it to say:
CFrame.Angles = CFrame.Angles (+1 , 0, 0)


Not sure how to say that properly. Any help?
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