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| 07 Jan 2014 09:11 PM |
| So naturally the CameraSubject is set twords the Humanoid, which will make it look forwards from the players head. How can I get it to look a set amount above the Humanoid? (Not changing the Cframe, but the angle) |
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Azureck
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| Joined: 12 Nov 2013 |
| Total Posts: 5 |
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| 07 Jan 2014 09:25 PM |
Take a look at CoordinateFrame:
http://wiki.roblox.com/index.php/Camera_manipulation#CoordinateFrame |
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| 07 Jan 2014 09:28 PM |
| Yeah I was looking there. That deals with position from the looks of it. I'm more interested in the Focus section. I want it's angle of Focus to increase by x above the humanoid, but I'm having trouble. I'll try to make a simple script that atleast gets the point across. |
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| 07 Jan 2014 09:58 PM |
angle = angle + 1 camera.CoordinateFrame = CFrame.Angles(angle, 0, 0)
So that didn't work the way I was hoping. I need it to say: CFrame.Angles = CFrame.Angles (+1 , 0, 0)
Not sure how to say that properly. Any help? |
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