sk8t3r230
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| Joined: 13 Jun 2011 |
| Total Posts: 8649 |
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| 07 Jan 2014 12:38 AM |
wait(7) script.Parent:Transparency = 0.3 wait(0.1) script.Parent:Transparency = 0.5 wait(0.2) script.Parent:Transparency = 0.7 wait(0.3) script.Parent:Destroy()
I know it won't work, any help? |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 07 Jan 2014 12:40 AM |
| script.Parent.Transparency = 0.3 |
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sk8t3r230
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| Joined: 13 Jun 2011 |
| Total Posts: 8649 |
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| 07 Jan 2014 12:41 AM |
| I'll try that, thanks for the quick reply. |
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sk8t3r230
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| Joined: 13 Jun 2011 |
| Total Posts: 8649 |
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| 07 Jan 2014 12:45 AM |
This seems to not work:
wait(7) script.Parent.Transparency = 0.3 wait(0.3) script.Parent.Transparency = 0.5 wait(0.4) script.Parent.Transparency = 0.7 wait(0.5) script.Parent:Destroy()
if not _G.SpawnedOnceAlready then wait(8) end _G.SpawnedOnceAlready = true script.Parent:Remove() |
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sk8t3r230
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| Joined: 13 Jun 2011 |
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jakej78b
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| Joined: 09 Mar 2011 |
| Total Posts: 813 |
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| 07 Jan 2014 01:05 AM |
| Ehh, for one you shouldn't be using a global variable to determine if someone already spawned once, just add a script that clones a gui on player join... |
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Xeleum
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| Joined: 24 Oct 2010 |
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sk8t3r230
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| Joined: 13 Jun 2011 |
| Total Posts: 8649 |
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| 07 Jan 2014 01:10 AM |
@Xelum I want it to fade after 7 seconds.
Anyways, I just inserted this script to TextLabel and it worked
wait(7) script.Parent.Transparency = 0.2 wait(0.3) script.Parent.Transparency = 0.4 wait(0.3) script.Parent.Transparency = 0.6 wait(0.3) script.Parent.Transparency = 0.8 wait(0.3) script.Parent:Destroy() |
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jonjon55
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| Joined: 24 Oct 2009 |
| Total Posts: 78 |
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| 07 Jan 2014 01:16 AM |
for i = 0, 1, 0.1 do script.Parent.Transparency = i wait(.1) << or how long to wait end |
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sk8t3r230
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| Joined: 13 Jun 2011 |
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| 07 Jan 2014 01:17 AM |
| I already made it work, but thanks :U |
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