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Re: BodyGyro?

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EgoRenascitur is not online. EgoRenascitur
Joined: 17 Nov 2013
Total Posts: 1049
06 Jan 2014 04:24 PM
I tried to learn BodyGyro using Lua Learners, but their tutorial of it is outdated. Could anyone please explain how I use BodyGyro and how to edit it?




Thanks, -Renas...
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Absurdism is not online. Absurdism
Joined: 18 Jul 2013
Total Posts: 2568
06 Jan 2014 04:30 PM
Please look at the wiki and tell us what you don't understand.
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EgoRenascitur is not online. EgoRenascitur
Joined: 17 Nov 2013
Total Posts: 1049
06 Jan 2014 04:32 PM
I don't trust wikipedia; And I don't understand anything about BodyGyro.
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Absurdism is not online. Absurdism
Joined: 18 Jul 2013
Total Posts: 2568
06 Jan 2014 04:35 PM
No, not Wikipedia. Roblox Wiki.
http://wiki.roblox.com/index.php/BodyGyro
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EgoRenascitur is not online. EgoRenascitur
Joined: 17 Nov 2013
Total Posts: 1049
06 Jan 2014 04:40 PM
Well, that is more helpful than the Lua Learners lesson, but I still don't know how to use it efficiently.


Example:
I want to create a moving platform (which I did using BodyVelocity) but I need to use BodyGyro (Says a guy who used it in one of his games) in order to keep it "relatively" undisturbed by a player's weight.


Could you help me with this, please?
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EgoRenascitur is not online. EgoRenascitur
Joined: 17 Nov 2013
Total Posts: 1049
06 Jan 2014 04:57 PM
Anyone?
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rosenburger is not online. rosenburger
Joined: 03 Aug 2009
Total Posts: 8407
06 Jan 2014 04:59 PM
LuaLearner's BodyGyro isn't outdated. You just don't understand it. Just because video quality is bad doesn't mean it's outdated. ROBLOX hasn't updated it since then.
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Absurdism is not online. Absurdism
Joined: 18 Jul 2013
Total Posts: 2568
06 Jan 2014 05:04 PM
Never use LuaLearners.
That is all.
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EgoRenascitur is not online. EgoRenascitur
Joined: 17 Nov 2013
Total Posts: 1049
06 Jan 2014 05:10 PM
@rosen


You're right actually, I was looking at the wrong property sets when I was viewing them both at the same time. Either way, I still don't understand BodyGyro
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Absurdism is not online. Absurdism
Joined: 18 Jul 2013
Total Posts: 2568
06 Jan 2014 05:12 PM
Also, don't use BodyGyro.

Instance.new('BodyForce', character.Torso).force = Vector3.new(0, 196.2*character.Torso:GetMass(), 0)
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rosenburger is not online. rosenburger
Joined: 03 Aug 2009
Total Posts: 8407
06 Jan 2014 05:12 PM
Do you understand what lookVector is and tweening guis?
Well if you do, and you know how to change a part's lookvector, then, changing the bodygyro is basically change the lookVector but it's like tweening it.
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rosenburger is not online. rosenburger
Joined: 03 Aug 2009
Total Posts: 8407
06 Jan 2014 05:14 PM
"I want to create a moving platform (which I did using BodyVelocity) but I need to use BodyGyro (Says a guy who used it in one of his games) in order to keep it "relatively" undisturbed by a player's weight."

This person who you were talking to has no idea what he's doing. Look at what Absurdism did.
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rosenburger is not online. rosenburger
Joined: 03 Aug 2009
Total Posts: 8407
06 Jan 2014 05:15 PM
Also, if you don't want it to have physics in it just anchored it and just CFrame it.
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EgoRenascitur is not online. EgoRenascitur
Joined: 17 Nov 2013
Total Posts: 1049
06 Jan 2014 05:16 PM
Ok, well thanks for the help guys; Hopefully this will work a lot better.



Sorry 'bout that, -Renas...
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