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Re: Server won't start for place

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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:42 PM
Can't seem to start a server on this place: http://www.roblox.com/CDS6-place?id=117554199

:/
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EpicTroller298 is not online. EpicTroller298
Joined: 08 Dec 2012
Total Posts: 1366
06 Jan 2014 02:46 PM
is it a failed to connect to connect ID (17)
just wait a whilst.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:47 PM
No it isn't that. It never even proceeds to launch my client. The server never goes up. Try it yourself.
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 02:48 PM
it's being caused by something in your game.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:49 PM
My place doesn't have any scripts. It only has spotlights, bricks, and wedges. Nothing else.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:53 PM
I've tried re-publishing the place, publishing it on other place slots, still can't get a server running.
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EpicTroller298 is not online. EpicTroller298
Joined: 08 Dec 2012
Total Posts: 1366
06 Jan 2014 02:53 PM
it could be some kind of model.
in ur game thats glitched.
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 02:54 PM
epic, did you not read his reply to me? you should try reading the thread instead of just reading a title and making a stupid comment that helps nobody.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:54 PM
What do you mean by a model being glitched?
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 02:55 PM
sometimes models have scripts that don't run right or execute and could cause the unable to start up problem.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:56 PM
Well could it perhaps be because of the amount of bricks in the place? The place has around 5-10k bricks I believe.
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 02:57 PM
LOL if it's got any more than 7k then you'll definitely have problems.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 02:58 PM
Still, this place, http://www.roblox.com/R%E2%84%B4%E2%84%AC%E2%84%AFach-place?id=137315610 ,is able to run
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 03:00 PM
made with different size bricks and perhaps using simply the featherweight bricks with different settings. point is that if youre going to build a game that large you really gotta know what youre doing because thousands of different random parts aren't always going to be able to run.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 03:02 PM
!!! Yesss, let me try to make some changes.
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 03:03 PM
ok, let us know how it works out.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 03:06 PM
Sorry, how do I convert the bricks in my game into featherweight parts? I searched around, couldn't find much
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72Tom72 is not online. 72Tom72
Joined: 15 Dec 2010
Total Posts: 3919
06 Jan 2014 03:07 PM
you don't convert them. you build with them. im not sure which bricks are classified as featheweights but they are (i believe) just the basic bricks and none of the ones with decals or meshes or stuff of that nature. you can't just toggle it.
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 03:10 PM
Ah... then I suppose I'd have to get a script to save position and size data of the stuff in the place and replicate them as featherweight parts... :[
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Keathus is not online. Keathus
Joined: 31 Jul 2011
Total Posts: 194
06 Jan 2014 07:06 PM
..wait no... Everything's already featherweight... Still can't get a server running.
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