Runeus
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| Joined: 29 Oct 2009 |
| Total Posts: 15 |
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| 05 Jan 2014 08:06 PM |
| Does anybody have any ideas on how I can make it so that NPCs after killed drop an item? |
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200AB
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| Joined: 24 Aug 2010 |
| Total Posts: 1604 |
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| 05 Jan 2014 08:09 PM |
| Yes, its one of the most basic things you could possibly do, and the fact that you dont know how means you cant do it. |
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| 05 Jan 2014 08:29 PM |
"and the fact that you don't know how means you can't do it."
Thanks Captain Redundant. |
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200AB
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| Joined: 24 Aug 2010 |
| Total Posts: 1604 |
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| 05 Jan 2014 09:13 PM |
@chaotic Lol, didn't notice that.
I meant that even if we told him (not SHOWING him via supplying the code), he wouldn't understand how. |
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| 06 Jan 2014 03:53 AM |
Alright, I will help you, but like everyone else on the thread I have some doubts.
if game.Workspace.[NPC name goes here].health<=0 then game.Lighting.[weapon goes here]:clone() end
Really quite simple, actually. This is why everyone on the thread doubts your ability. |
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