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| 04 Jan 2014 06:32 PM |
| How can I crash someone with the NetworkServer or NetworkClient? |
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| 04 Jan 2014 06:33 PM |
| Simple line(s) of code can take me a long way |
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xSIXx
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| Joined: 06 Aug 2010 |
| Total Posts: 9202 |
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| 04 Jan 2014 09:32 PM |
| game.Players.Player:Kick() |
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| 04 Jan 2014 09:35 PM |
I don't want their camera's instance to be here, I want it so it shuts him/hr down completely like "This game has shut down" but other instances are running.
Medium Script0r |
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Azureous
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| Joined: 29 Jan 2012 |
| Total Posts: 25287 |
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xSIXx
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| Total Posts: 9202 |
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| 04 Jan 2014 09:38 PM |
"I don't want their camera's instance to be here, I want it so it shuts him/hr down completely like "This game has shut down" but other instances are running."
.................... what |
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| 04 Jan 2014 09:40 PM |
Do you know when the owner shut's down the server, Everyone is disconnected(crashed) and all you see in the game's instance is ('This game has shutdown')
I want a crash like that C:
Medium Script0r |
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| 04 Jan 2014 09:42 PM |
If I use the "Kick()" method, I can still use the camera and see everyone in the game STILL running under the server's instance...
Medium Script0r |
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Azureous
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| Joined: 29 Jan 2012 |
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| 04 Jan 2014 09:42 PM |
game.Players:ClearAllChildren()
for _, p in pairs(game.Players:GetPlayers()) do p:Kick() end
Both cause that: 'Server has been shutdown' Message to appear… |
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Azureous
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| Joined: 29 Jan 2012 |
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| 04 Jan 2014 09:43 PM |
| No, :Remove() and :Destroy() place you in the nil, but you can still see, but :Kick() disconnects the client… |
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| 04 Jan 2014 09:44 PM |
In example, This code would do it but its LOCKED under ROBLOXLOCKED
game:GetService('NetworkClient').ClientReplicator:CloseConnection()
Will do it with command bar but won't do it under a script.
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xSIXx
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| Joined: 06 Aug 2010 |
| Total Posts: 9202 |
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| 04 Jan 2014 09:45 PM |
jesus christ.
can you READ?
we gave you the answers THREE TIMES. |
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| 04 Jan 2014 09:47 PM |
SIX, You aren't helpful
You are impatient and full of rage.
I am sorry I can not be as smart as your "Perfectness", You are so perfect at everything now are you
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Azureous
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| Joined: 29 Jan 2012 |
| Total Posts: 25287 |
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| 04 Jan 2014 09:49 PM |
If you want to crash someone put this into their character via LocalScript:
while true do delay(0, function() end) end
If you want to freaking destroy the game say this in command bar:
crash__() |
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| 04 Jan 2014 09:51 PM |
Well I didn't get what I wanted but..
"while true do delay(0, function() end) end"
Just perfect :)
Sadly I wish there was to ever be a possible way to use either of the services, Thanks
I am ignoring forum posts, Closed the forum due to idiotic fools who cannot tolerate patience.
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xSIXx
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| Joined: 06 Aug 2010 |
| Total Posts: 9202 |
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| 04 Jan 2014 09:53 PM |
"I am ignoring forum posts, Closed the forum due to idiotic fools who cannot tolerate patience."
well, we did give you the answer 3 times.
"while true do delay(0, function() end) end"
that's not even what you asked for.
:Kick()
that will actually SHUTDOWN the place with the "This game has shutdown" message.
considering you just ignored all those posts and are resorting to using a script which you didn't even ask for, i have to conclude that you are really, REALLY dumb. |
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