Thieriot
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| Joined: 08 Aug 2008 |
| Total Posts: 1681 |
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| 02 Jan 2014 05:57 PM |
Since the release of the new sky box, I've noticed the reflections are more of a blue-ish tint instead of the previous style. What if in Lighting or Workspace, a box called "Reflections" could be checked and actual reflections of nearby bricks or players would be shown on shiny bricks? It would work like how you check and enable Streaming or Global Shadows/Outlines.
Support? |
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| 02 Jan 2014 05:58 PM |
| No. If it WAS possible for them to create this it should come under its own property, probably a float called "Mirror" |
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2tabbycat
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| Joined: 07 Sep 2010 |
| Total Posts: 1692 |
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| 02 Jan 2014 05:59 PM |
| I suggested this back in 2012. Still nothing. |
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Thieriot
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| Joined: 08 Aug 2008 |
| Total Posts: 1681 |
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| 02 Jan 2014 06:00 PM |
@Not
I know that would work, but it would be like a Surface type (i.e SmoothNoOutlines). If it were to be a surface, it would be called SmoothReflection. |
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| 02 Jan 2014 06:02 PM |
Nah. Not a surface type.
Actually, maybe a camera object we can create and some special GUI Element that you can put the input from the camera on and use that to make this and video control centers. |
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Thieriot
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| Joined: 08 Aug 2008 |
| Total Posts: 1681 |
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| 02 Jan 2014 06:03 PM |
| I just noticed your head has grown a longer neck, Not. |
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| 02 Jan 2014 06:04 PM |
I want them to allow me to reposition it and wear the hat 3 times.
Then I can have a hydra head. |
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