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| 01 Jan 2014 09:26 PM |
game.GetObjects("http://www.roblox.com/asset/?id=71169963")[1]M.Parent = Game.Workspace M:MakeJoints()
it isnt working |
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Saiose
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| Joined: 06 Sep 2013 |
| Total Posts: 5759 |
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| 01 Jan 2014 09:28 PM |
GetObjects
This item is protected. Attempting to use it in a Script or LocalScript will cause an error. |
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M39a9am3R
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| Joined: 10 Nov 2012 |
| Total Posts: 1933 |
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| 01 Jan 2014 09:34 PM |
GetObjects seems to be ROBLOX locked. http://wiki.roblox.com/index.php/GetObjects_(Method) |
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| 01 Jan 2014 09:39 PM |
how to unlock?
GetObject.RobloxLocked = true? |
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Saiose
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| Joined: 06 Sep 2013 |
| Total Posts: 5759 |
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| 01 Jan 2014 09:42 PM |
| Yes you can. With Level/Content 4 you can...right? |
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| 01 Jan 2014 09:43 PM |
| That's exploiting though. So, it's not allowed, and leave it at that |
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| 01 Jan 2014 09:46 PM |
| So you're an idiot. Get out. |
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Saiose
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| Joined: 06 Sep 2013 |
| Total Posts: 5759 |
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| 01 Jan 2014 09:46 PM |
No, you can't do it with level 4 or 7...
Do you even know how to script? And how it works? |
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M39a9am3R
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| Joined: 10 Nov 2012 |
| Total Posts: 1933 |
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| 01 Jan 2014 09:47 PM |
| It's impossible to unlock without exploiting, you can not remove RobloxLocked in studio mode or in game mode. And exploitation is against the Terms of Service of ROBLOX considering you didn't know how to make a proper Insert Model script, you may not know how to exploit either. |
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Saiose
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| Joined: 06 Sep 2013 |
| Total Posts: 5759 |
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| 01 Jan 2014 09:48 PM |
| YOU CANT DO THAT BY EXPLOITING. GAWD. |
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| 02 Jan 2014 12:44 PM |
bumperroo
Someone just fix the damn script. |
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M39a9am3R
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| Joined: 10 Nov 2012 |
| Total Posts: 1933 |
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| 02 Jan 2014 04:18 PM |
YOU MUST OWN A COPY OF THE MODEL TO USE THIS CORRECTLY.
AssetId = 00000000 --Put the model's Id Number here. game:GetService("InsertService"):LoadAsset(AssetId).Parent = game.Workspace |
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| 02 Jan 2014 05:27 PM |
| THANK YOU SOMEONE WHO ACTUALLY IS RIGHT. |
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| 02 Jan 2014 05:36 PM |
| @M39, can you edit it to make it spawn like right next to me? |
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| 02 Jan 2014 05:59 PM |
bump or at 0,0,0 thats fine c;
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