person725
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| Joined: 11 Oct 2009 |
| Total Posts: 535 |
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| 01 Jan 2014 07:56 PM |
| I wanna practice, give me something to script? |
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| 01 Jan 2014 07:56 PM |
| An animated dragon that pillages peasant houses. |
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person725
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| Joined: 11 Oct 2009 |
| Total Posts: 535 |
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| 01 Jan 2014 07:57 PM |
| I wanted to practice, not have a week long project :/ |
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| 01 Jan 2014 07:57 PM |
| Make a regular dragon that pillages peasant houses |
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| 01 Jan 2014 07:58 PM |
For real though, how about
A door that can only be opened once it's been touched by all the proper keys. 4+ keys. |
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shawnyg
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| Joined: 21 Apr 2011 |
| Total Posts: 1428 |
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| 01 Jan 2014 07:58 PM |
Make a script that removes all objects named "Bob" in Workspace.
~Hope I helped, if you need a script, PM me first then buy this when I tell you to: http://www.roblox.com/My-Script-Shirt-item?id=118961994~~CAT ★★★★ General Shawnyg~ |
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| 01 Jan 2014 07:59 PM |
| that can be done in like 3-4 lines. |
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person725
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| Joined: 11 Oct 2009 |
| Total Posts: 535 |
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| 01 Jan 2014 07:59 PM |
| Shawn, i'm not a noob. I could make that in less than a minute e.e i'ts me madified D: |
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| 01 Jan 2014 08:00 PM |
for _,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Bob" then v:remove() end end |
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person725
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| Joined: 11 Oct 2009 |
| Total Posts: 535 |
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| 01 Jan 2014 08:01 PM |
2 line version
for _,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Bob" then v:remove() end end
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| 01 Jan 2014 08:01 PM |
Yeah that works too. I just prefer my ends on separate lines so they line up with the proper statements in studio :3 |
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person725
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| Joined: 11 Oct 2009 |
| Total Posts: 535 |
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| 01 Jan 2014 08:01 PM |
| I wanna make a game, im out of ideas. Wanna give me an idea for a game? |
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| 01 Jan 2014 08:02 PM |
| point&click mmo fps rpg about giraffe-elephant hybrids in space. |
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person725
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| Joined: 11 Oct 2009 |
| Total Posts: 535 |
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| 01 Jan 2014 08:03 PM |
| a regular point and click about elephant giraffes in space |
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| 01 Jan 2014 08:05 PM |
Find what part the CurrentCamera is looking at and the CFrame the CurrentCamera is looking at (sort of like Mouse.Hit and Mouse.Target). Ignore the character.
I did it in like 5 minutes it's not really hard. |
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