tonyo1
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| Joined: 13 Aug 2009 |
| Total Posts: 2059 |
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Paracosm
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| Joined: 25 May 2012 |
| Total Posts: 29395 |
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lork
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| Joined: 19 Jun 2008 |
| Total Posts: 7166 |
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| 31 Dec 2013 01:27 PM |
depending on mag size
a full clip into someone should pretty much always be 90%-100% of their health, so just divide
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rofl345
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| Joined: 26 Aug 2012 |
| Total Posts: 1363 |
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| 31 Dec 2013 01:33 PM |
Insta kill.
[♔] Slayin' Since 08' [♔] |
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Paracosm
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| Joined: 25 May 2012 |
| Total Posts: 29395 |
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| 31 Dec 2013 01:34 PM |
| well for a handicap person like you, change it to 12943. |
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lork
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| Joined: 19 Jun 2008 |
| Total Posts: 7166 |
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| 31 Dec 2013 01:35 PM |
"a full clip into someone should pretty much always be"
that doesnt mean it takes the entire clip to someone, that means it should take at the very least a full clip to kill someone
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Paracosm
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| Joined: 25 May 2012 |
| Total Posts: 29395 |
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lork
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| Joined: 19 Jun 2008 |
| Total Posts: 7166 |
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Paracosm
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| Joined: 25 May 2012 |
| Total Posts: 29395 |
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Paracosm
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| Joined: 25 May 2012 |
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kaelan01
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| Joined: 17 May 2008 |
| Total Posts: 21444 |
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| 31 Dec 2013 01:38 PM |
the higher the better
believe me
really powerful guns are super fun when given to both sides |
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lork
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| Joined: 19 Jun 2008 |
| Total Posts: 7166 |
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| 31 Dec 2013 01:40 PM |
explosive bullet
blast radius 100000000000000000000000000000000000000
dmg 99,9999999999999 |
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Evetor
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| Joined: 04 Mar 2013 |
| Total Posts: 4217 |
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| 31 Dec 2013 01:41 PM |
| 30-35 for an assault rifle. |
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lork
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| Joined: 19 Jun 2008 |
| Total Posts: 7166 |
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| 31 Dec 2013 01:41 PM |
@ev
thats like 4 shot kill, wtf
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puli007
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| Joined: 27 Feb 2010 |
| Total Posts: 2550 |
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| 31 Dec 2013 01:42 PM |
nuke pistol 9999999999999999 damage and crashes the server
[♔] The V O I D Slayer [♔] |
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| 31 Dec 2013 01:43 PM |
| us the assault rifle 3 round burst |
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Paracosm
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| Joined: 25 May 2012 |
| Total Posts: 29395 |
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Evetor
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| Joined: 04 Mar 2013 |
| Total Posts: 4217 |
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| 31 Dec 2013 01:47 PM |
one bullet is enough to make you combat ineffective
i usually go with 40 damage, with a multiplier depending on where you hit
1.5* head 1* hat 1* torso 0.75* arm & legs |
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