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Re: Trade Currency

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1Mod0 is not online. 1Mod0
Joined: 20 Feb 2012
Total Posts: 467
30 Dec 2013 01:45 PM
Hello, ROBLOX. Today, I just want to talk about 'Trade Currency'. So, why does 10 TIX give you 0 R$? It is kind of messed up, or weird. But, yes. I just wanted to talk about 'Trade Currency'. Can you possibly make the TIX for ROBUX side higher? I mean, I don't need it, but it is messed up. (10 TIX for 0 R$...)
-1Mod0
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lukemad9999 is not online. lukemad9999
Joined: 05 Jun 2012
Total Posts: 3838
30 Dec 2013 01:45 PM
The players messed it up.
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wraithsith is not online. wraithsith
Joined: 05 Jun 2013
Total Posts: 980
30 Dec 2013 02:03 PM
the problem is inflation: at one point i could get robux for 7 tix each, for a while it stayed at around 9-13 not it has inflated to 30-40.

even if players had messed it up roblox should somehow regulate the currency so it can only go so high or so low. that would be a good improvement.
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ChatPersonThing is not online. ChatPersonThing
Joined: 13 Dec 2013
Total Posts: 36
30 Dec 2013 02:11 PM
it's because they made it so you can use robux to advertise. no one needs tickets anymore thus tickets aren't as valuable
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1Mod0 is not online. 1Mod0
Joined: 20 Feb 2012
Total Posts: 467
30 Dec 2013 03:42 PM
Very true @Chat.
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rexnfx is not online. rexnfx
Joined: 31 May 2011
Total Posts: 2857
30 Dec 2013 03:52 PM
It should be 10 tix = 10000000000000k Rbx
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wraithsith is not online. wraithsith
Joined: 05 Jun 2013
Total Posts: 980
30 Dec 2013 04:45 PM
@chat: which leaves us here nbcers stranded by the thousands.
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1Mod0 is not online. 1Mod0
Joined: 20 Feb 2012
Total Posts: 467
31 Dec 2013 01:26 AM
@Rex
No. Not even close. If that would be the trade currency, everybody would get expensive hats, etc. Not a smart suggestion.
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Rilye195 is not online. Rilye195
Joined: 01 Dec 2011
Total Posts: 514
31 Dec 2013 01:34 AM
@Mod, obvious troll = obvious

Anyways, I agree with above posts...Tix isn't as valuable anymore :/ Once in a while you find a hat worth 10 tix
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xiao12345 is not online. xiao12345
Joined: 18 Feb 2012
Total Posts: 80
31 Dec 2013 03:29 AM
When the time i joined, 10 tix = 1 robux but then they changed it.
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SurfKing12 is not online. SurfKing12
Joined: 23 Jun 2011
Total Posts: 7935
31 Dec 2013 03:43 AM
ROBLOX does not directly control the rates for the TC.
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jetpackguy12 is not online. jetpackguy12
Joined: 30 Jun 2011
Total Posts: 1771
31 Dec 2013 03:52 AM
I know right, so annoying and 1 robux is like 167 tix? Players did this? I think it's the mods that are messing it up with all that money fee BS
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ymlol is not online. ymlol
Joined: 12 Aug 2012
Total Posts: 5688
31 Dec 2013 04:08 AM
*Facepalm*
Advertisements used to be only available via tickets. As they changed it to Robux, nobody used tickets and slowly the price of ROBUX inflated, thus now 20 tickets = 1 ROBUX. Hopefully at one point ROBLOX will allow a new feature which only can be operated via tickets, thus deinflating the Robuck. Our best guess is if ROBLOX does actually put a limit the amount of Tickets needed for a robuck.
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SamDomino is not online. SamDomino
Joined: 12 Jul 2012
Total Posts: 41
31 Dec 2013 04:23 AM
I agree that there should be "more" uses for tickets but I do not agree with manually changing the stock market. Things change a lot, I dont have any insight on how they operate the Trade Currency page but i'm sure it has to do with the players of Robloxia.
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ThisIsUltraPwning is not online. ThisIsUltraPwning
Joined: 12 Jan 2013
Total Posts: 1857
31 Dec 2013 07:45 AM
12 tix should be 3 R$
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guitargod1999 is not online. guitargod1999
Joined: 13 Jun 2010
Total Posts: 1460
31 Dec 2013 08:58 AM
@ThisIsUltraPwning

That would be 1:4
The economy would become out of balance again.
make it 1:10. It was simpler, and seems like the equal part on the scale.
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wraithsith is not online. wraithsith
Joined: 05 Jun 2013
Total Posts: 980
31 Dec 2013 02:11 PM
@gui: i agree
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