yankeejr
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 4906 |
|
|
| 30 Dec 2013 05:56 PM |
I need some help with crouching... but I know the event
Player = script.Parent.Parent mouse = Player:GetMouse()
function onKeyDown(key) key = key:lower()
if key == "r" then |
|
|
| Report Abuse |
|
|
yankeejr
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 4906 |
|
| |
|
Goulstem
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
|
| |
|
VilleSlay
|
  |
| Joined: 14 May 2011 |
| Total Posts: 1405 |
|
|
| 30 Dec 2013 06:04 PM |
Player = script.Parent.Parent mouse = Player:GetMouse()
function onKeyDown(Key)--Captitalized "K" Key = key:lower()--Here aswell
if key == "r" then
--Source
end end
mouse.KeyDown:connect(onKeyDown)
~~> Ville <~~ |
|
|
| Report Abuse |
|
|
Goulstem
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
|
|
| 30 Dec 2013 06:05 PM |
Player = script.Parent.Parent mouse = Player:GetMouse()
function onKeyDown(key) key = key:lower()
if key == "r" then
Player.Humanoid["Left Leg'].CFrame = CFrame.new(Put wanted rotations/CFrames.) Player.Humanoid["Right Leg"].CFrame = CFrame.new(Put wanted Rotations/CFrames.) end
--Connection Statement |
|
|
| Report Abuse |
|
|
VilleSlay
|
  |
| Joined: 14 May 2011 |
| Total Posts: 1405 |
|
|
| 30 Dec 2013 06:05 PM |
Oh, I almost forgot.
if Key == "r" then
~~> Ville <~~ |
|
|
| Report Abuse |
|
|
Goulstem
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
|
|
| 30 Dec 2013 06:06 PM |
| I don't hae the sufficient amount of end's but you'll figure it out I hope. |
|
|
| Report Abuse |
|
|
yankeejr
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 4906 |
|
|
| 30 Dec 2013 06:11 PM |
| I know the right amount of ends |
|
|
| Report Abuse |
|
|
yankeejr
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 4906 |
|
|
| 30 Dec 2013 06:19 PM |
| It's not Player.Humanoid, it's Player.Character |
|
|
| Report Abuse |
|
|
Goulstem
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
|
|
| 30 Dec 2013 06:29 PM |
| Oh sorry I didn't know your parenting system. |
|
|
| Report Abuse |
|
|