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| 28 Dec 2013 10:00 PM |
~21 tickets for 1 robuck? SERIOUSLY?! I suggest that you should put it back to ~10:1. If you're trying to get more people to buy BC, this isn't a very good way to do that. :/ |
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| 28 Dec 2013 10:01 PM |
| At the very least, reply saying why you raised the prices. Please? |
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| 28 Dec 2013 10:04 PM |
| Currency rates are controlled by users. If lots of people want Tix, then Tix get more value, and vise versa |
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| 28 Dec 2013 10:06 PM |
@Nikola For the longest time, the exchange rate was ~10:1. Are you saying that suddenly, everyone wants more tix than robux? |
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| 28 Dec 2013 10:09 PM |
| I heard from some guy that the rates used to be ~5:1! But I agree, ~10:1 was a nice place to be. Conversion was easier (just add a 0) and NBCers got more. From what I've heard, ROBLOX IS part of the problem. ROBUX can now be used for advertising and they're barely selling any Tix hats/gear now. Basically, nowadays nobody needs Tix. At all. Which is a problem. |
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| 28 Dec 2013 10:15 PM |
When they made price war tix lost its value.
10 tix was 1 robux
Tix is losing its value and I think it will get worse the longer price war is around
See when they made every shirt and pants 100 tix they basically said that clothes is worth that much so by doing that they shook the value of tix
It's like saying oh tix isn't worth anything so 100 tix is worth ONLY 1 SHIRT
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MrIPwnyou
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| Joined: 12 Apr 2011 |
| Total Posts: 759 |
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| 28 Dec 2013 10:19 PM |
if everyone trades in like 99M tix at same time roblox can crash 4 like a year i heard o.o
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maxjelly
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| Joined: 18 May 2013 |
| Total Posts: 8344 |
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| 28 Dec 2013 10:20 PM |
| I think they should make it more reasonable |
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| 28 Dec 2013 10:28 PM |
| 10:1 is the most reasonable you can get, IMO |
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| 28 Dec 2013 11:19 PM |
If ROBLOX want to solve this problem, they should add more uses for tickets. For example, sell more items for tickets, and definitely some LimitedU items. |
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