Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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| 28 Dec 2013 12:31 PM |
_G["Trainers"] = {"pyramis","IForgetfulThePony","Slinkerback","Guardians112"}
function fix() game.StarterGui.TrainerGui.ProgramGui.OBSTACLES1.Program.Value = game.Lighting.Programs.Obby1 game.StarterGui.TrainerGui.ProgramGui.OBSTACLES2.Program.Value = game.Lighting.Programs.Obby2 game.StarterGui.TrainerGui.ProgramGui.OBSTACLES3.Program.Value = game.Lighting.Programs.Obby3 game.StarterGui.TrainerGui.ProgramGui.OBSTACLES4.Program.Value = game.Lighting.Programs.Obby4 game.StarterGui.TrainerGui.ProgramGui.SWORDFIGHT.Program.Value = game.Lighting.Programs.SwordFight game.StarterGui.TrainerGui.ProgramGui.TEAMSWORDFIGHT.Program.Value = game.Lighting.Programs.SwordFight game.StarterGui.TrainerGui.ProgramGui.GUNFIGHT.Program.Value = game.Lighting.Programs.Gunfight game.StarterGui.TrainerGui.ProgramGui.CTF1.Program.Value = game.Lighting.Programs.CTF game.StarterGui.TrainerGui.ProgramGui.REMOVED.Program.Value = game.Lighting.Programs.Clear game.StarterGui.TrainerGui.OtherGui.FF.Door.Value = workspace.Forcefield.Status game.StarterGui.TrainerGui.OtherGui.HoloDoor.Door.Value = workspace.WIJDoor2.Status game.StarterGui.TrainerGui.OtherGui.EntryDoor.Door.Value = workspace.WIJDoor1.Status workspace.GameInfo.CurrentProgram.Value = workspace.currentprogram end
fix()
i know the names of each map, but not how to switch.
is there any way to find it here |
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Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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| 28 Dec 2013 12:35 PM |
| my training place @ frozen |
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Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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jcmand
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| Joined: 17 Jan 2010 |
| Total Posts: 3959 |
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| 28 Dec 2013 12:37 PM |
| have u tried turning it on and off |
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Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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Pyramis
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| Joined: 09 Jun 2013 |
| Total Posts: 14580 |
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