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pauljkl
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| Joined: 23 Oct 2008 |
| Total Posts: 9364 |
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| 26 Dec 2013 12:58 PM |
Well i use command bar to insert the object, then take the mesh from it
game:GetService("InsertService"):Insert(game:GetService("InsertService"):LoadAsset(*****))
Replace *s with the item's id |
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| 26 Dec 2013 04:23 PM |
| There is no easy possible way to do this, You can Scale and Change the Vertex Color. but mesh cannot be changed with a ID. it would be good if ROBLOX adds a Mesh Catalog. |
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