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Re: Cradle of Civilization [ Civ. Rp ]

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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
22 Dec 2013 01:05 PM
The young sweet mother whom cradled her child in her arms, fell to arrow in her back. A young man wielding an expression of empathy, reached down and picked up the mothers youngling. He cradled the child in her arms, and said "I will care for you. I will teach you to be strong, and powerful. You will grow up one day to command your own civilization; You are the fruit, and I the one who nurtures you until you're fully ripe, and ready to be harvested."

[ Put the skill points where you believe they should go. ]

Available Skill Points: 25

Skills:
Starting Population ( 100 pop/1 point ) [2]
Disease Resistance [0]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4]
Stone-Making [1]
Wood-Making [1]
Ore-Making [0]
Mathematics Studies [0]
Geography Studies [0]
Writing & Reading Studies [0]
Growth Rate ( +10% Pop/10 turns ) [0]
Medicine Studies [0]
Markets & Manufacturing Studies [0]
Commerce Studies [0]
Religious Studies & Teachings [0]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
Government & Politics Studies [0]

Each point will help determine how your civilization will start. A high number in manufacturing might mean your people will begin creating items faster for your society. A high skill in Ore/Wood/Stone-Making might mean that your society will build their cities from said resource. It all depends on how you choose to distribute your points.

Studies mean that for each point added your society gets a little smarter in that area. A high mathematics and reading and writing will ensure an intelligent beginner society which will allow for a fast growth of the other skills. Skills can increase at random points which I will announce; Make sure to keep track of skills and skill points because I won't do it for you.

Roleplaying will be in the form of post by post. I am the Game Master so I will control the outcomes of what you do. I will give you skillpoints to use when needed, and I will award increases in certain skills depending on certain outcomes and such. All this will be done by me.

Starting Areas: Plains, Valley, Mountains, Forest, Basin, Beach and Desert. We are on a large island that consists of all of these geographical locations, so pick one to start in.

[ Civ. Sheet ]

Tribe Name:
Starting Area:
( Distribute the skills )
Skills:
Starting Population ( 100 pop/1 point ) [2]
Disease Resistance [0]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4]
Stone-Making [1]
Wood-Making [1]
Ore-Making [0]
Mathematics Studies [0]
Geography Studies [0]
Writing & Reading Studies [0]
Growth Rate ( +10% Pop/10 turns ) [0]
Medicine Studies [0]
Markets & Manufacturing Studies [0]
Commerce Studies [0]
Religious Studies & Teachings [0]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
Government & Politics Studies [0]
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EpicBoyMike is not online. EpicBoyMike
Joined: 25 Dec 2011
Total Posts: 5037
22 Dec 2013 01:12 PM
Tribe Name: Blizzard
Starting Area: Mountain
Skills:
Starting Population ( 100 pop/1 point ) [1]
Disease Resistance [3]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4]
Stone-Making [2]
Wood-Making [1]
Ore-Making [2]
Mathematics Studies [1]
Geography Studies [2]
Writing & Reading Studies [1]
Growth Rate ( +10% Pop/10 turns ) [1]
Medicine Studies [2]
Markets & Manufacturing Studies [1]
Commerce Studies [1]
Religious Studies & Teachings [1]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
Government & Politics Studies [1]
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
22 Dec 2013 01:24 PM
Tribe Name: Macedon
Starting Area: http://en.wi*kipe*dia.or*g/wik*i/File:Expansio*nOfMacedon.jp*g (the dark blue area)
( Distribute the skills )
Skills:
Starting Population ( 100 pop/1 point ) [2+3]
Disease Resistance [2]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4+2]
Stone-Making [1+0]
Wood-Making [1+0]
Ore-Making [1]
Mathematics Studies [3]
Geography Studies [3]
Writing & Reading Studies [3]
Growth Rate ( +10% Pop/10 turns ) [2]
Medicine Studies [4]
Markets & Manufacturing Studies [0]
Commerce Studies [2]
Religious Studies & Teachings [0]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
(i didnt count the stats that were already in place.)
Government & Politics Studies [0]
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abuca222 is not online. abuca222
Joined: 10 Jul 2010
Total Posts: 7526
22 Dec 2013 01:26 PM
Tribe Name: Cherin
Starting Area: Grasslands
( Distribute the skills )
Skills:
Starting Population ( 100 pop/1 point ) [2]
Disease Resistance [5]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4]
Stone-Making [1]
Wood-Making [1]
Ore-Making [1]
Mathematics Studies [1]
Geography Studies [1]
Writing & Reading Studies [1]
Growth Rate ( +10% Pop/10 turns ) [1]
Medicine Studies [1]
Markets & Manufacturing Studies [1]
Commerce Studies [1]
Religious Studies & Teachings [0]
Standing Army-Drafting ( 10 soldiers/1 point ) [2]
Government & Politics Studies [1]
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
22 Dec 2013 01:29 PM
Tribe Name: Macedon
Starting Area: mountains
( Distribute the skills )
Skills:
Starting Population ( 100 pop/1 point ) [2+2]
Disease Resistance [1]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4+2]
Stone-Making [1+0]
Wood-Making [1+0]
Ore-Making [1]
Mathematics Studies [3]
Geography Studies [3]
Writing & Reading Studies [3]
Growth Rate ( +10% Pop/10 turns ) [2]
Medicine Studies [4]
Markets & Manufacturing Studies [0]
Commerce Studies [2]
Religious Studies & Teachings [0]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
Government & Politics Studies [2]
(i didnt count the stats that were already in place. sorry didnt read carefully.)
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shadowblade1234567 is not online. shadowblade1234567
Joined: 13 Jun 2011
Total Posts: 3632
22 Dec 2013 02:04 PM
Tribe Name: Anonymous

Starting Area: Plains surrounded by forests, with patches of rivers streaming through the plains.

Starting Population: 1 points/ 100

Disease Resistance: 2 points

[20 years ] Population Age Longevity 1 points/ 5 years

Stone-Making 2

Wood-Making 1

Ore-Making 2

Mathematics Studies 2

Geography Studies 2

Writing & Reading Studies 1

Growth Rate 1

Medicine Studies 3

Markets & Manufacturing Studies 1

Commerce Studies 1

Religious Studies & Teachings 1

Standing Army-Drafting ( 10 soldiers/1 point ) 2

Government & Politics Studies 2
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
22 Dec 2013 07:19 PM
(bump)
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
22 Dec 2013 10:01 PM
(Check this RP out? http://www.roblox.com/Forum/ShowPost.aspx?PostID=120918995#120919545)
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Foamyvacil12 is not online. Foamyvacil12
Joined: 02 Jan 2012
Total Posts: 1440
22 Dec 2013 10:49 PM

[ Civ. Sheet ]

Tribe Name: Archiach
Starting Area: Valley
( Distribute the skills )
Skills:
Starting Population ( 100 pop/1 point ) [2]
Disease Resistance [3]
[20 years ] Population Age Longevity ( 5 years/1 point ) [3]
Stone-Making [3]
Wood-Making [2]
Ore-Making [0]
Mathematics Studies [2]
Geography Studies [2]
Writing & Reading Studies [2]
Growth Rate ( +10% Pop/10 turns ) [2]
Medicine Studies [1]
Markets & Manufacturing Studies [0]
Commerce Studies [0]
Religious Studies & Teachings [0]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
Government & Politics Studies [2]
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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
23 Dec 2013 08:16 AM
( Everyone on the thread is accepted. )

You all venture out into your separate areas. You find a nice place to settle down and begin building a village. It is small, but with time it will grow.

( Now make your beginner posts. )
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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
23 Dec 2013 08:23 AM
( Wow I didn't see Shadows. You're not accepted, I'm sure a tribe wouldn't name themselves anonymous. )
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EpicBoyMike is not online. EpicBoyMike
Joined: 25 Dec 2011
Total Posts: 5037
23 Dec 2013 08:33 AM
Look around for any resources, like water, food, stone, wood.
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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
23 Dec 2013 08:38 AM
[EpicBoyMike]

Most of the village looks to the east of the mountains. There they find a heard of mountain goats, yielding male and female variants. They are feasting from small bushes that contain non-toxic berries.
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
23 Dec 2013 08:39 AM
-Macedon-
We begin looking for resources in the tough mountains.
We begin making medicine.
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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
23 Dec 2013 08:42 AM
[Tcman2000]
You begin looking for food as well. You also find some mountains goats, along with several dead rabbits and birds.
Your tribe begins scavenging medicinal herbs and begins producing ointments and liquids that can heal basic thing like headaches and rashes.
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
23 Dec 2013 08:54 AM
We kill and cook the goats
We try and see if the rabbit is bad. (Like it has maggots or something)
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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
23 Dec 2013 08:55 AM
[Tcman]
You kill the goats and roast them over a fire. Your village feasts nicely tonight and the night after.
The rabbits had no maggots or anything other foreign body inside.
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
23 Dec 2013 08:57 AM
We store then in ice, brought down from the mountains.
We Attempt to map the are around us
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tcman2000 is not online. tcman2000
Joined: 23 Sep 2011
Total Posts: 4115
23 Dec 2013 08:58 AM
(Do I have dogs?)
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shadowblade1234567 is not online. shadowblade1234567
Joined: 13 Jun 2011
Total Posts: 3632
23 Dec 2013 09:04 AM
(Fixin it.)
Tribe Name: Bosnak
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nemanjak is not online. nemanjak
Joined: 01 Aug 2009
Total Posts: 4899
23 Dec 2013 09:18 AM
Tribe Name: Dazakir
Starting Area: Large forest
( Distribute the skills )
Skills:
Starting Population ( 100 pop/1 point ) [2]
Disease Resistance [3]
[20 years ] Population Age Longevity ( 5 years/1 point ) [4]
Stone-Making [2]
Wood-Making [2]
Ore-Making [1]
Mathematics Studies [2]
Geography Studies [1]
Writing & Reading Studies [1]
Growth Rate ( +10% Pop/10 turns ) [1]
Medicine Studies [2]
Markets & Manufacturing Studies [2]
Commerce Studies [2]
Religious Studies & Teachings [3]
Standing Army-Drafting ( 10 soldiers/1 point ) [3]
Government & Politics Studies [2]



If there is a problem, but not a solution, why worry about it? - A lot of people but I patent it.
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Foamyvacil12 is not online. Foamyvacil12
Joined: 02 Jan 2012
Total Posts: 1440
23 Dec 2013 10:08 AM
Arciach

We scavenge resources in the grassy valley.

We decide to have a wide trade system, and plan on building trade market.

Hiring messengers.
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EpicBoyMike is not online. EpicBoyMike
Joined: 25 Dec 2011
Total Posts: 5037
23 Dec 2013 10:15 AM
Blizzard

50 of the men split in groups, 10 each trying to take out a goat. The other 50 search for water and wood.
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FighterPilotAviator is not online. FighterPilotAviator
Joined: 26 Nov 2013
Total Posts: 1916
23 Dec 2013 10:18 AM
Tribe Name: Austria
Starting Area: Forest
Skills:
Starting Population ( 100 pop/1 point ) [1]
Disease Resistance [0]
[50 years] Population Age Longevity ( 5 years/1 point ) [10]
Stone-Making [0]
Wood-Making [1]
Ore-Making [0]
Mathematics Studies [2]
Geography Studies [2]
Writing & Reading Studies [2]
Growth Rate ( +10% Pop/10 turns ) [1]
Medicine Studies [1]
Markets & Manufacturing Studies [1]
Commerce Studies [1]
Religious Studies & Teachings [1]
Standing Army-Drafting ( 10 soldiers/1 point ) [1]
Government & Politics Studies [1]
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ijramsey96 is not online. ijramsey96
Joined: 21 Dec 2013
Total Posts: 317
23 Dec 2013 10:53 AM
[Tcman]
No.
You attempt to map the valleys and mountains but it's rough terrain makes it difficult.
[Foamy]
The Market is successfully under constructon. 1/10 ( each post is 1/10th)
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