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| 23 Dec 2013 12:32 AM |
Is this weld equivalent to the following tool grip?
Weld: weld.Part0 = character["Right Arm"] weld.Part1 = gun.Handle weld.C1 = CFrame.new(0.1, -0.3, -0.3, 0, 1, 0, 1, 0, 0, 0, 0, -1) weld.Parent = character.Torso
Grip: GripForward: 0,0,1 GripPos: 0.1,-0.3,-0.3 GripRight: 0,1,0 GripUp: 1,0,0
I think I got it right, but for some reason, the gun isn't being held as it was when it was in a tool. |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 23 Dec 2013 12:51 AM |
http://wiki.roblox.com/index.php/Grip_(Property)
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| 23 Dec 2013 12:53 AM |
| http://www.gizoogle.net/index.php?search=http%3A%2F%2Fwiki.roblox.com%2Findex.php%2FGrip&se=Gizoogle+Dis+Shiznit |
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| 23 Dec 2013 12:55 AM |
@cnt: Yeah, I already went there. That's how I got to this point(my bad -- should've posted that I did)
However, the gun still isn't being held properly. Is there anything blatantly obvious that is wrong? |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 23 Dec 2013 12:59 AM |
Theres a hidden grip property for tools composed of all those, so it may come in handy later on.
The correct cframe : 0.100000001, -0.300000012, -0.300000012, 0, 1, -0, -1, 0, 0, 0, 0, 1 |
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