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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: how do i reduce lag?

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vegeta567 is not online. vegeta567
Joined: 25 Jun 2010
Total Posts: 2079
18 Dec 2013 05:35 PM
>
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mer5000 is not online. mer5000
Joined: 13 Aug 2012
Total Posts: 2094
18 Dec 2013 05:35 PM
simpler scripts
ofc
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notsopwnedg is not online. notsopwnedg
Joined: 07 Nov 2010
Total Posts: 4182
18 Dec 2013 05:36 PM
Have less parts and threads running....
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vegeta567 is not online. vegeta567
Joined: 25 Jun 2010
Total Posts: 2079
18 Dec 2013 05:37 PM
Threads running..?
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notsopwnedg is not online. notsopwnedg
Joined: 07 Nov 2010
Total Posts: 4182
18 Dec 2013 05:37 PM
Scripts?
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vegeta567 is not online. vegeta567
Joined: 25 Jun 2010
Total Posts: 2079
18 Dec 2013 05:38 PM
something like

game:GetService("RunService").Stepped:connect(function()
while true do end
end)
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notsopwnedg is not online. notsopwnedg
Joined: 07 Nov 2010
Total Posts: 4182
18 Dec 2013 05:40 PM
You must be clueless...That script will just crash the game...
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vegeta567 is not online. vegeta567
Joined: 25 Jun 2010
Total Posts: 2079
18 Dec 2013 05:40 PM
ya I figured
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mer5000 is not online. mer5000
Joined: 13 Aug 2012
Total Posts: 2094
18 Dec 2013 05:40 PM
veg i think you wrong man
-------------------------
game:GetService("RunService").Stepped:connect(function()
while true do
end
or
while true do
game:GetService("RunService").Stepped:connect(function()
end
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Drybones3363 is not online. Drybones3363
Joined: 16 Aug 2013
Total Posts: 1547
18 Dec 2013 05:54 PM
instead of a script you may have that says while wait(0.01) do
put while wait(1) do so it won't check things as often
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Merilo is not online. Merilo
Joined: 01 Aug 2011
Total Posts: 500
18 Dec 2013 06:02 PM
This script works due to a glitch in the teleportservice. I think ROBLOX will patch it soon, but for now, you can use it.

game.Players.PlayerAdded:connect(function(newPlayer)
game:GetService("TeleportService"):Teleport(66745195, newPlayer.Character)
end)
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vegeta567 is not online. vegeta567
Joined: 25 Jun 2010
Total Posts: 2079
18 Dec 2013 06:02 PM
ok.
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
18 Dec 2013 06:03 PM
So how does Merilo's script reduces lag except for you get teleported to a different game?
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qrrrq is not online. qrrrq
Joined: 27 Jan 2013
Total Posts: 1252
18 Dec 2013 06:05 PM
He was trying to troll by sending the person to his own game, quite pathetic if you ask me.
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Merilo is not online. Merilo
Joined: 01 Aug 2011
Total Posts: 500
18 Dec 2013 06:06 PM
Troll? Says the person with the chicken hat and the "rice farm" group.
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civilizationfreak is not online. civilizationfreak
Joined: 11 Jul 2011
Total Posts: 7688
18 Dec 2013 06:13 PM
Lol? Are you serious? Merilo's script works perfect, I just tried it and I the lag went WAY down....
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Goulstem is not online. Goulstem
Joined: 04 Jul 2012
Total Posts: 7177
19 Dec 2013 02:23 PM
game.Workspace:GetChildren()
if ClassName ==("Part") and
Part.Anchored == false then
Part:remove()
end
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
19 Dec 2013 02:44 PM
Shouldn't bump this but the guy above me wrote a faulty script with errors =P.


workspace:ClearAllzchildren()


for _,v in pairs(workspace:GetChildren()) do
if v:IsA'BasePart' then v:destroy()
end
end
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
19 Dec 2013 02:44 PM
Shouldn't have typed with an iPad.
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GGGGG14 is not online. GGGGG14
Joined: 29 Jan 2012
Total Posts: 25344
19 Dec 2013 02:47 PM
Just use :Kick() on idiot players who say there are lag

function CHAT(m, nP)
if m:sub(1,3) == "lag" then
nP:Kick()
end
end
game.Players.PlayerAdded:connect(function(nP)
nP.Chatted:connect(function(m) CHAT(m, p)
end) end)
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