vegeta567
|
  |
| Joined: 25 Jun 2010 |
| Total Posts: 2079 |
|
| |
|
mer5000
|
  |
| Joined: 13 Aug 2012 |
| Total Posts: 2094 |
|
| |
|
|
| 18 Dec 2013 05:36 PM |
| Have less parts and threads running.... |
|
|
| Report Abuse |
|
|
vegeta567
|
  |
| Joined: 25 Jun 2010 |
| Total Posts: 2079 |
|
| |
|
| |
|
vegeta567
|
  |
| Joined: 25 Jun 2010 |
| Total Posts: 2079 |
|
|
| 18 Dec 2013 05:38 PM |
something like
game:GetService("RunService").Stepped:connect(function() while true do end end) |
|
|
| Report Abuse |
|
|
|
| 18 Dec 2013 05:40 PM |
| You must be clueless...That script will just crash the game... |
|
|
| Report Abuse |
|
|
vegeta567
|
  |
| Joined: 25 Jun 2010 |
| Total Posts: 2079 |
|
| |
|
mer5000
|
  |
| Joined: 13 Aug 2012 |
| Total Posts: 2094 |
|
|
| 18 Dec 2013 05:40 PM |
veg i think you wrong man ------------------------- game:GetService("RunService").Stepped:connect(function() while true do end or while true do game:GetService("RunService").Stepped:connect(function() end |
|
|
| Report Abuse |
|
|
|
| 18 Dec 2013 05:54 PM |
instead of a script you may have that says while wait(0.01) do put while wait(1) do so it won't check things as often |
|
|
| Report Abuse |
|
|
Merilo
|
  |
| Joined: 01 Aug 2011 |
| Total Posts: 500 |
|
|
| 18 Dec 2013 06:02 PM |
This script works due to a glitch in the teleportservice. I think ROBLOX will patch it soon, but for now, you can use it.
game.Players.PlayerAdded:connect(function(newPlayer) game:GetService("TeleportService"):Teleport(66745195, newPlayer.Character) end)
|
|
|
| Report Abuse |
|
|
vegeta567
|
  |
| Joined: 25 Jun 2010 |
| Total Posts: 2079 |
|
| |
|
Bebee2
|
  |
| Joined: 17 May 2009 |
| Total Posts: 3985 |
|
|
| 18 Dec 2013 06:03 PM |
| So how does Merilo's script reduces lag except for you get teleported to a different game? |
|
|
| Report Abuse |
|
|
qrrrq
|
  |
| Joined: 27 Jan 2013 |
| Total Posts: 1252 |
|
|
| 18 Dec 2013 06:05 PM |
| He was trying to troll by sending the person to his own game, quite pathetic if you ask me. |
|
|
| Report Abuse |
|
|
Merilo
|
  |
| Joined: 01 Aug 2011 |
| Total Posts: 500 |
|
|
| 18 Dec 2013 06:06 PM |
| Troll? Says the person with the chicken hat and the "rice farm" group. |
|
|
| Report Abuse |
|
|
|
| 18 Dec 2013 06:13 PM |
| Lol? Are you serious? Merilo's script works perfect, I just tried it and I the lag went WAY down.... |
|
|
| Report Abuse |
|
|
Goulstem
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
|
|
| 19 Dec 2013 02:23 PM |
game.Workspace:GetChildren() if ClassName ==("Part") and Part.Anchored == false then Part:remove() end
|
|
|
| Report Abuse |
|
|
Bebee2
|
  |
| Joined: 17 May 2009 |
| Total Posts: 3985 |
|
|
| 19 Dec 2013 02:44 PM |
Shouldn't bump this but the guy above me wrote a faulty script with errors =P.
workspace:ClearAllzchildren()
for _,v in pairs(workspace:GetChildren()) do if v:IsA'BasePart' then v:destroy() end end |
|
|
| Report Abuse |
|
|
Bebee2
|
  |
| Joined: 17 May 2009 |
| Total Posts: 3985 |
|
|
| 19 Dec 2013 02:44 PM |
| Shouldn't have typed with an iPad. |
|
|
| Report Abuse |
|
|
GGGGG14
|
  |
| Joined: 29 Jan 2012 |
| Total Posts: 25344 |
|
|
| 19 Dec 2013 02:47 PM |
Just use :Kick() on idiot players who say there are lag
function CHAT(m, nP) if m:sub(1,3) == "lag" then nP:Kick() end end game.Players.PlayerAdded:connect(function(nP) nP.Chatted:connect(function(m) CHAT(m, p) end) end) |
|
|
| Report Abuse |
|
|