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| 19 Dec 2013 06:22 AM |
Like for instance four in a row?
The gui saying "click on player" doesn't show up when I place it there.. |
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| 19 Dec 2013 06:59 AM |
| Just put it in the starter pack. The GUI will come up when the tool is opened/used. |
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| 19 Dec 2013 07:41 AM |
I did that..
it doesn't show up.. |
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| 19 Dec 2013 11:16 AM |
That doesn't seem right...
You have a tool with a GUI inside of it, but when given to a player via starterpack the GUI won't show? All i can think of is that you're not cloning the GUI into the player's GUI when the tool is opened.
【◄[ϟ]〓☜✪ xWOWZABOYx; FCOM, SQN COM, Scientist, Veteran, Visionary ✪☞〓[ϟ]►】 |
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| 19 Dec 2013 12:47 PM |
| The player has two locations that gear is stored. Startergear is where weapons that will be given to the player on respawn go. Their Backpack is where their current items go. If you want to make them spawn with a weapon, and currently have the weapon as well, then you need to put the weapon into both locations. Both locations are the child of the Player under Players. |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 19 Dec 2013 12:51 PM |
If you're meaning like, inside the script..
local gear = G g.Parent = game.StarterPack
:P |
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