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Re: Get Stats From a Table or From a StringValue?

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chairman154 is not online. chairman154
Joined: 04 Jan 2013
Total Posts: 126
18 Dec 2013 09:10 PM
SO... I want to protect my game from exploits while keeping the script performance low. Is it better to put every stat in a table and get the stat from that table when I need it or to just go into my player to get the value from a string?
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flatline115 is not online. flatline115
Joined: 29 Jul 2013
Total Posts: 7826
18 Dec 2013 09:11 PM
Put it in an array
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chairman154 is not online. chairman154
Joined: 04 Jan 2013
Total Posts: 126
18 Dec 2013 09:15 PM
Ight thanks! OK quick question... why don't the popular games put all their stats in a table? Is it still vulnerable to cheat engines kiddies (amateurs) that way or..?
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flatline115 is not online. flatline115
Joined: 29 Jul 2013
Total Posts: 7826
18 Dec 2013 09:17 PM
Popular games are usually scripted without thought.
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chairman154 is not online. chairman154
Joined: 04 Jan 2013
Total Posts: 126
18 Dec 2013 09:18 PM
Any tips on stopping exploiters? I don't want to make a popular game that gets ruined because of exploiters.
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flatline115 is not online. flatline115
Joined: 29 Jul 2013
Total Posts: 7826
18 Dec 2013 09:20 PM
Use a regular script for almost everything you can, do not change values using a local script.
Make your own character (not humanoid based).
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chairman154 is not online. chairman154
Joined: 04 Jan 2013
Total Posts: 126
18 Dec 2013 09:21 PM
Alright thanks! Will do! I love you
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PiggyJingles is not online. PiggyJingles
Joined: 13 Jan 2009
Total Posts: 2472
18 Dec 2013 09:28 PM
Btw, HIGHLY suggest putting server-side scripts in ServerScriptService

Impossible or very hard for people to get into. And if they do... well there is nothing stopping them.
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