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| 17 Dec 2013 07:35 PM |
game.Players.PlayerAdded:connect(function(brick) b = Instance.new("Part", game.Workspace) b.Name = brick.Name b.size = Vector3.new(1, 1, 1) b.Anchored = false b.Position = game.Workspace.Summon.Position h = Instance.new("Humanoid", b) lab = Instance.new("BillboardGui", b) t = Instance.new("TextLabel", lab) t.Text = ("Test") t.TextScaled = true end)
the brick appears on the brick called "summon", and it is the right size, but it stays anchored, and the billboard gui never works. can someone tell me why? |
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| 17 Dec 2013 07:38 PM |
| okay, now what about the Anchor? its not unAnchoring like i want it to. |
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| 17 Dec 2013 07:47 PM |
| please can someone tell me why the anchor isnt going false? |
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| 17 Dec 2013 07:54 PM |
| nobody knows how to fix this? |
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