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Re: SurfaceGui¿?

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flump is not online. flump
Joined: 30 Jul 2008
Total Posts: 1039
17 Dec 2013 01:50 PM
Is anyone else having problems with the SurfaceGuis Canvus Size when it isnt set to the defualt of 800,600 thinking that frames, textlabels, etc are outside the rendering boundries and dont render them even though it should?

Is this a Roblox problem or something I'm doing wrong¿?
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superICH3 is not online. superICH3
Joined: 25 May 2010
Total Posts: 4729
17 Dec 2013 01:56 PM
I don't understand? I have no problems with them?
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xWOWZABOYx is not online. xWOWZABOYx
Joined: 05 Aug 2010
Total Posts: 2689
17 Dec 2013 02:06 PM
Yeah, sometimes if you place an instance outside of a frame and off the brick it doesn't render, it's also very glitchy at the edges.

It takes a little fine-tuning.

【◄[ϟ]〓☜✪ xWOWZABOYx; FCOM, SQN COM, Scientist, Veteran, Visionary ✪☞〓[ϟ]►】
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flump is not online. flump
Joined: 30 Jul 2008
Total Posts: 1039
17 Dec 2013 02:17 PM
Well the problem I have currently is that I have the CanvasSize set to 800,800

Inside that is a Frame thats Size 1,0,1,0 (Covers the full surface)

Again inside is another Frame (Block) with Size 0,50,0,70

Inside the Block is multiple different ImageLabels and Frames All spread across the Block but never outside it

Now when the Block is positioned anywhere from 0,0,0,0 to 0,~,0,625 (~ for some reason can go as high as 1000 which is larger than then CanvasSize and should not render)

Now if the Blocks Position is lowered to lets say 0,0,0,640 then the objects inside Block stop being rendered but only the ones that have passed that render line the ones above (+15 from the bottom) are still rendered

Block is still within the blocks SurfaceArea and yet it has problems

I'm not sure if thats explained the best but there you go.
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xWOWZABOYx is not online. xWOWZABOYx
Joined: 05 Aug 2010
Total Posts: 2689
17 Dec 2013 02:27 PM
You mean if it got too close to the bottom it didn't render? Yeah, making a footnote on the bottom of a surface GUI I made (check it out: )did that.

Use scale, not offset mate. It helps. Scale for surface GUIs will always be the same and can be made square or whatever, it doesn't matter on screen resolution.

【◄[ϟ]〓☜✪ xWOWZABOYx; FCOM, SQN COM, Scientist, Veteran, Visionary ✪☞〓[ϟ]►】
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xWOWZABOYx is not online. xWOWZABOYx
Joined: 05 Aug 2010
Total Posts: 2689
17 Dec 2013 02:28 PM
* (check it out: http://www.roblox.com/PlaceItem.aspx?id=116497073 )

【◄[ϟ]〓☜✪ xWOWZABOYx; FCOM, SQN COM, Scientist, Veteran, Visionary ✪☞〓[ϟ]►】
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flump is not online. flump
Joined: 30 Jul 2008
Total Posts: 1039
17 Dec 2013 02:36 PM
It realy would be easier if they could solve this clear issue!
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xWOWZABOYx is not online. xWOWZABOYx
Joined: 05 Aug 2010
Total Posts: 2689
17 Dec 2013 02:41 PM
The surface GUI is still in its infancy... it'll get better you guise.

【◄[ϟ]〓☜✪ xWOWZABOYx; FCOM, SQN COM, Scientist, Veteran, Visionary ✪☞〓[ϟ]►】
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