IceOrb
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| Joined: 02 May 2010 |
| Total Posts: 1206 |
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| 17 Dec 2013 01:42 PM |
Hi there, I'm IceOrb. Experienced builder / still learning within the scripting aspect.
» » BRIEF
I have recently been thinking of a pretty interesting idea that involves the use of the idea of 'Telekinesis'. The game will be called something along the lines of FORCE or TELEKINESIS. Simple names right? But captures the main essence of the gameplay itself.
» » GAMEPLAY
So what is this game actually about? Basically, the players must develop their powers (telekinesis) and gain higher levels to be able to advance within the skill and learn new moves. It will based within a village with large open surrounding areas that provide the players to explore further, train within forests or practice out in open fields. Players can also collect currency (possibly gold? or maybe a custom currency name) and use that to purchase maybe new clothing, assets or upgrades (not very sure on this one yet).
» » HOW IT WORKS
So basically it will involve a similar RPG level system. Players will start of at the level of 1, like normally. To advance and gain higher levels they must immerse themselves within battles with other players or train within scattered training areas. You earn xP to advance to higher levels which will eventually lead to unlocking new moves (custom moves designed by myself :p - I'll think of something x3).
» » FEEDBACK PROPOSAL
So yes, this is quite a brief and overview of my idea itself. It is not a 100% set foundation as there could be vast amount of areas which need altering. Feel free to post with some feedback if you like the idea or wish to comment and add a few more suggestions! All posts will be highly appreciated (within reason :p)
Thanks for reading,
-=[: IceOrb
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| 17 Dec 2013 02:41 PM |
| Maybe instead of gold it would be called Power. You wouldn't spend power at stores, but at training-dojo-type-things. |
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IceOrb
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| Joined: 02 May 2010 |
| Total Posts: 1206 |
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