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| 11 Dec 2013 06:23 PM |
Out of: UDK, Unity, CryENGINE and Other: Please specify ---- Out of these three it is a tie between UDK and CryENGINE, the ability to make such an expansive game in Cry really interests me and UDK seems to be more friendly with its User Interface than Cry does. |
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RaidenJPN
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| Joined: 22 May 2013 |
| Total Posts: 6920 |
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| 11 Dec 2013 06:46 PM |
I don't use major engines.
Though I do occasionally OpenGL graphics. |
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| 11 Dec 2013 07:08 PM |
| CryENGINE allows for the most expansive game development I've ever seen in a Game Engine. |
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| 11 Dec 2013 07:51 PM |
commandprompt & powershell & microsoft scripting host
Odnarb will RULE - http://web.roblox.com/Forum/ShowPost.aspx?PostID=114315214 |
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DannyCore
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| Joined: 25 Apr 2012 |
| Total Posts: 990 |
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| 11 Dec 2013 07:56 PM |
| Notepad gets the job done. |
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200AB
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| Joined: 24 Aug 2010 |
| Total Posts: 1604 |
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| 11 Dec 2013 09:30 PM |
| I personally prefer the steam engine myself. |
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| 12 Dec 2013 11:58 AM |
| I prefer Unity because it gets the job done. Only problem I have with it: I can't buy models bcuz $0 :| |
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| 12 Dec 2013 12:01 PM |
get sum mad modelin skillz yo'
~The alpaca of the acting world. |
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| 12 Dec 2013 12:04 PM |
tech me hao 2 bozz
Seriously, I can't make detailed models
I tried to make a camera, guess what? (Box with 1 cylinder and 1 crappy button made of cylinder) |
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| 12 Dec 2013 12:07 PM |
| Sounds better than I can do. |
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| 12 Dec 2013 12:08 PM |
Source, Blender, jMonkey and Roblox.
ololol |
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| 12 Dec 2013 12:20 PM |
| its k, I can't really model either, though I've been meaning to learn. Otherwise I can kind of sculpt in blender and set up basic scenes. |
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| 12 Dec 2013 03:39 PM |
| I prefer UDK, 3dsmax, and photoshop to make games. |
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