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Re: Quick question

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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:01 PM
How do I make it so I can detect if a player that joined the game has it so their name matches a value in a table?

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:04 PM
Not sure if it is correct, but something like this!

names = {"Slicey", "Montoro", "Yvone"}

game.Players:PlayerAdded:connect(function(player)
game.Workspace:WaitForChild(player.Name)
for i = 1, #names do
if game.Players[i].Name == "Username" then
-- Stuff
end
end)
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:09 PM
What's the "Username" string for?

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:12 PM
Basically it goes through the table and check if there is a name in table called "Username"
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:15 PM
Oh, I should change that, then

Could you explain the following lines, just for review?:
- if game.Players[i].Name == "Username" then --(the [i] after players confuses me.]
- for i = 1, #names do --(not sure about this either.)

Thanks.

j-frame
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:23 PM
Also, this doesn't happen to be working.... and I am completely unsure why....

vip = {"1cooldude361"}

game.Players.PlayerAdded:connect(function(player)
game.Workspace:WaitForChild(player.Name)
for i = 1, #names do
if game.Players[i].Name ~= "vip" then
charval = name:GetCharacterFromPlayer()
copy = game.Lighting.PAMessage:Clone()
charval.Parent = copy
charval.Parent = Lighting
end
end
end)

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:27 PM
Uhh, I'm not sure if it is Players[i], but I do think it is..

Players[i].Name checks if the player in the table we searched trough with a for defined as i is there.

Example:

Owner = {"CrniOrao"} -- A table of admins
for i = 1,#Owner do -- Scrolls through all of the admins
if game:GetService("Players"):FindFirstChild(Owner[i]) ~= nil then -- Checks if there is one of the players located in Owner table
o=game:GetService("Players"):FindFirstChild(Owner[i]) -- Setting a varibale
o.Chatted:connect(function(msg) -- Function that runs if one of the admins talked
if string.sub(msg,1,4) == "ban;" then -- If they say ban;
p = game.Players:GetChildren() --Get's all the players
for i = 1, #p do -- Runs through all the players again just like table.
if string.find(p[i].Name,string.sub(msg,5)) then -- Here's the part that you asked for, it basically searches if the name admin said out is the one.
table.insert(Banned,p[i].Name)p[i]:remove() --Adds him to a table named "Banned" which is not defined here.
ban() -- Runs something, I copied a part of my admin command
end
end
end
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:29 PM
Thanks, explains it well.
But I am still unsure how to make my current script work, I have stated it in a previous post.

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:29 PM
vip = {"1cooldude361"}

game.Players.PlayerAdded:connect(function(player)
game.Workspace:WaitForChild(player.Name)
for i = 1, #vip do
if game:GetService("Players"):FindFirstChild(vip[i]) ~= nil then
charval = name:GetCharacterFromPlayer()
copy = game.Lighting.PAMessage:Clone()
charval.Parent = copy
charval.Parent = Lighting
end
end
end)
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:31 PM
Thank you! And good thing, I believe I understand what you changed, too.

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:32 PM
I changed these:

for i = 1, #vip do
if game:GetService("Players"):FindFirstChild(vip[i]) ~= nil then
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:35 PM
The script still seems to be stubborn...

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:38 PM
You've probably messed it up in here:

charval = name:GetCharacterFromPlayer()
copy = game.Lighting.PAMessage:Clone()
charval.Parent = copy
charval.Parent = Lighting

So, basically, this is your main function:

vip = {"Jurok"}

game.Players.PlayerAdded:connect(function(player)
game.Workspace:WaitForChild(player.Name)
for i = 1, #vip do
if game:GetService("Players"):FindFirstChild(vip[i]) ~= nil then
-- Stuff
end
end
end)
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:40 PM
It's supposed to execute that code if your name is NOT in the table, that's why I removed my name and altered what you gave me a bit.

j-frame
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:41 PM
OOOOOH WAIT, now that I mention it I think I know what I did wrong.

j-frame
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:43 PM
In my code, I used my old argument "name".
You're using "player", I think that's the problem. Let me change and see.

j-frame
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:47 PM
Nope, still doesn't work.

j-frame
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CrniOrao is not online. CrniOrao
Joined: 12 Oct 2008
Total Posts: 2274
11 Dec 2013 01:56 PM
Could you post the script you have at the moment?
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 01:57 PM
vip = {"1cooldude361"}

game.Players.PlayerAdded:connect(function(player)
game.Workspace:WaitForChild(player.Name)
for i = 1, #vip do
if game.GetService("Players"):FindFirstChild(vip[i]) == nil then
charval = player:GetCharacterFromPlayer()
copy = game.Lighting.PAMessage:Clone()
copy.Parent = charval
charval.Parent = game.Lighting
end
end
end)

j-frame
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Jurok is not online. Jurok
Joined: 26 Feb 2012
Total Posts: 13387
11 Dec 2013 07:03 PM
Bump

j-frame
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fireblade2 is not online. fireblade2
Joined: 18 Nov 2007
Total Posts: 4666
11 Dec 2013 07:11 PM
vips = {"1cooldude361"}

function IsVip(list,name)
local vip = false;

for _,v in next, list do
if v == name then
vip = true;
break;
end
end

return vip
end

game.Players.PlayerAdded:connect(function(player)

if IsVip(vips,player.Name) then
local charval = player.Character
if charval then
local copy = game.Lighting.PAMessage:clone()
copy.Parent = charval
charval.Parent = game.Lighting
end
end
end)



If you are trying to display a message, this will not work. Please explain the desired result if this does not work.
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GGGGG14 is not online. GGGGG14
Joined: 29 Jan 2012
Total Posts: 25344
11 Dec 2013 07:32 PM
players = {}
special = {"Name1", "Name2"}
game.Players.PlayerAdded:connect(function(plr)
if plr then
table.insert(players, plr.Name)
for _, p in pairs(special) do
for i = 1, #players do if
players[i].Name == p then
print("Is in table")
end
end
end
end
end)
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