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| 16 Oct 2013 10:23 AM |
Your sheets.
Planet Inhabitants: most of the planets species are herbivores resembling mountain goats. The plains are populated by cow-like cattle, and predators not unlike large foxes. Large birds of prey stalk the mountains, and tough skinned wolffish carnivores.
Character: Name: James Matthias Age: 20 Appearance: Caucasian, Average Athletic build, 6'4", blonde hair trimmed short on the side but let to grow on top, slicked forward in a short cowlick, green eyes Gender: M Ethnicity: American Bio: James is a Geologic Mining Technician. He was Hired by The AIRC, American Inter-Planetary Resources Conglomerate to prospect planets for valuable mineral resources, and assist archeologists to locate historical sites. he was born in Denver, Colorado, and grew up there.
Planet: Name: Zuhause (zoo-how-suh) Size: Medium Landscape: Riddled with mountains, split by canyons and valleys, and the occasional open plain. Lakes and rivers dot the planet, but only on body large enough to qualify as an ocean. Last Inhabitants: (not sure what this means, I'll put it in later) History: Named for the German word meaning "Home", it was named for its potential as a colony, but was purchased the the Conglomerate before the colony was chartered.
Group: Name: American Inter-planetary Resource Conglomerate, AIRC Origin Country: United States of America Purpose: Mining company set on mining recently discovered planets Creations: (Assuming this means settlements) The largest Settlement on the planet is Point Alpha. A moderate size town made up of a residential district and a number of small businesses. It contains a large number of warehouses and shipping offices, and a sizeable space port. Shaft 015 is the name of the mine and surrounding settlement, which is little more than a village in size, that James is currently stationed at. (I leave the rest to you)
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You step outside of a warehouse which recently had a shipment of mining supplies and food. You take a look around Point Alpha. You can see the residential district not far from your current location.
About 8 warehouses are elevated by 15 meters, and have the best views of the land outside of Point Alpha's main gate. It has a reinforced wall with at least 5 thick layers of metal, an AA gun on one elevated cylinder, and then a land defence gun on the one next to it, with the pattern repeating.
The space port is for trading with other groups, immigration and transportation. The space port holds 3 platforms and they all have to do those three jobs. They all also work simultaneously.
What's next?
1. Go home.
2. Go to the mines. |
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| 16 Oct 2013 04:44 PM |
2. Go to the mines.
I grab my duffle back and make my way to the mines to check the ore sensors one last time for today. |
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| 16 Oct 2013 05:06 PM |
You enter the sensor control room and place your bag on the chair in the corner of the room. They are receiving power and using power simultaneously and are performing well.
You go back to your home and take a nice long sleep.
After 9 hours, making it 10 AM, you realise it's a Thursday. Every Thursday, you work off the surface of the planet, and on board Eclipse, a control centre in the middle of a supply chain between another U.S planet.
Ore sensors go from one planet to the other along with other supplies they require.
When things go quiet, board games or card games are played, and once an order is received, Eclipse's AI known as Daisy immediately alerts the exporting planet, and then confirms the order with the importing planet.
You spend several hours, maybe a full two days, on board Eclipse.
You return back to the surface.
[ALERT]: Another job opportunity has been opened up on planet beyond Eclipse. It involves some fighting, adventuring and requires you to make the right choices as many times as possible. Accept or deny?
What's next?
1. Go to the mines.
2. Go home. |
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| 17 Oct 2013 12:15 PM |
The planet beyond Eclipse welcomes you with open arms and a warm cup of coffee.
The planet is known as Harvest, and holds a population of over 4 billion. The main city, Crest, was the home of almost 2 million people.
Crest is joined by 3 smaller cities and is somewhat high in the sky, protected by 4 walls all fortified with anti air and anti land, including tactical missile launchers, nuclear defence stations and shielding equipment.
The residential district is gigantic and the space port - even bigger. The smaller cities hold up to 1 million people only, and are all for different purposes. The people inside the smaller cities are workers, and those who are seen fit for outer-planetary work are given free housing and food.
As one of the outer-planetary workers, you are given a house near the president's mansion, in which is protected by 3 walls. Beyond them, no-one knows what defends the president.
Soldiers are stationed at the back of Crest, and just over a million soldiers protect Harvest.
The three smaller cities are used for the following purposes: Mining, farming and building.
Mining takes place in a small region with mountains and a large lake.
Farming takes place in an environment with plenty of light, tall trees, small mountains, lakes and a large forest which wraps around all of the small mountains and near the lake.
Building is just stockpiling resources in a large protected area with anything that Crest requires.
What's next?
1. Go to your house on Harvest.
2. Visit the mining city.
3. Visit the farming city.
4. Visit the building city.
5. Explore Crest.
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| 17 Oct 2013 02:57 PM |
1. Go to your house on Harvest
I guess I should familiarize myself with my home for the time being. |
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| 18 Oct 2013 10:47 AM |
You arrive outside your big, detached house. It is surrounded by a grey wall, topped by a thick gold-like concrete. Big, silver gates stand in front of bushes which shield the view of your house which are behind a medium sized fountain.
A man in a suit arrives outside, asks for your name, you reply and he gives you a key card to enter. You slide it down a pad, the gates move back a bit and release themselves, and you push them wide open. A secondary gate on the far side has a path leading to your garage, and a big pond with a stone slab outline is in the corner of the garden. A willow tree sits somewhat close to it, and a bench is in the shade of the willow tree.
On the other side of the garden, a large tree is surrounded by thick bushes which go to the level of your waist. Several benches are scattered around inside of the area and cobblestone is spread around the tree.
The house is connected to the garage, has several open areas and is elevated by a few meters. A light grey wall is the outside of the house, and dark yellow window frames spreads the colour. Two chimneys either side of the house are both letting smoke out and many windows are scattered around the three floor mansion.
The doors are dark glass, making is impossible to see inside.
A note is attached to the window of the door, saying "Enjoy your new home!".
What's next?
1. Take a look at the back garden.
2. Go inside the house. |
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| 18 Oct 2013 05:13 PM |
You unlock the double doors, and enter a room with an open arch either side. Two single stairs lead upstairs, and a sofa is in between at the back. A chandelier hangs from the top of the second floor ceiling, with stained glass above the front door. The room to the left is a kitchen and dining room with mostly oak furniture, and all of your kitchen requirements. Along the back of the kitchen is a fish tank with many small fish, and a somewhat big one. The fish tank is visible from the other side of the wall, which is the living room.
A door along the other wall leads into the living room, which has an incredible view of back garden. The living room is fully furnished, with a sofa that makes a medium sized L shape in the corner of the room. A slightly elevated table is in front of the sofa, and a black and white carpet is under the sofa and table. The rest of the floor is wooden. The TV is large, next to a door which leads out into a conservatory with 3 entry points.
The conservatory has blinds for the roof and windows, 2 sofas either side of the wall, and a table in the middle.
Out in the back garden, a magnificent view of Crest is at the end of the garden. A large, deep pool with several lounge chairs in a line on one side of the pool. Another willow tree stands at the other side of the garden.
What's next?
1. Take a look at Crest from the balcony.
2. Explore Crest.
3. Visit the mining city.
4. Visit the farming city.
5. Visit the building city. |
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| 18 Oct 2013 10:18 PM |
| 1. Take a look at Crest from the balcony |
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| 20 Oct 2013 09:31 AM |
You approach the balcony and look into Crest.
The city is inside of a valley, and waterfalls slide down the mountains and flow through the rivers that lead all around Crest. Sky scrapers to houses and then to bungalows are carefully placed in areas of the city, as well as any other buildings.
Everything in Crest stands out.
The mountains almost go through the clouds, some bungalows are carefully placed along the mountain road and natural beauty and civilization work well here in Crest.
What's next?
1. Explore Crest.
2. Visit the building city.
3. Visit the farming city.
4. Visit the mining city. |
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| 20 Oct 2013 05:05 PM |
Can I find out what job I'm here for?
1. Explore Crest |
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| 21 Oct 2013 07:49 AM |
You contact the group that brought you here, U.S.D.N, United States Defence Network.
The things you will have to do in the job are:
1. Defending trading routes from potential invaders.
2. Operating equipment on board cruisers.
3. Space, air and ground escorts
4. Taking part in wars / attacks against enemies.
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You leave your house, and go out into the closest part of Crest to your house. Still a residential part of Crest, it is fitted with a large number of houses, bungalows and several small shops along the streets. Heavily populated, cars are constantly flowing through Crest and people are always around, no matter the time of day.
Moving into the business area of Crest, sky scrapers reach for the skies, and helicopters are often seen landing on them and taking off.The streets are heavily packed, and many people are wearing formal attire. Banks, business offices, studios and some restaurants are all a part of the business areas.
The industrial area is packed with warehouses, factories, some facilities and even more structures.
Finally, the military area is the second biggest. Cannons, missile launchers, heliports, facilities, warehouses, barracks, watchtowers and many many more structures are a part of the military area. Spot lights always sweep the area, three gates are always at the entrances, patrols are constantly taking place and supplies are always being moved around. An electric fence and barbed wire is on the outside of the area and raps around, a concrete wall behind.
What's next?
1. Visit the military base.
2. Visit Eclipse.
3. Visit the mining city.
4. Visit the farming city.
5. Visit the building city. |
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| 21 Oct 2013 10:28 AM |
1. Visit the Military Base
I figure, given the job I'm here to do, I should check in to the military base.
It's strange. I was in the Marines a few years ago, but I wasn't hired as a security contractor. I'm a geologist, what business do I have guarding convoys? |
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| 21 Oct 2013 11:57 AM |
| Sorry, I don't have time to post. ROBLOX says that I have apparently broken a rule in a post I checked over 5 times. |
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| 21 Oct 2013 01:11 PM |
| (Try breaking up every word with a full stop) |
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| 21 Oct 2013 05:17 PM |
You and many other people were invited by an anonymous figure. Any information on this figure is hidden.
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You enter the military base, having a card with a printed number onto it in an open space.
Your best shot at getting your first assignment is in command. Command is built into an underground facility, heavily guarded. The men at the entrance of the facility check your ID and take several pictures. You go through and any electrical equipment is taken away.
In command, a powerful looking man assigns you to a squad of 4 other people, and your first duty is to assist a convoy travelling across Harvest. The convoy will start at the military base at Crest, all the way over to a part of Harvest you haven't been introduced to. The supplies from the convoy will be shipped out of Harvest and onto Eclipse for future use.
The convoy will then take radio equipment to a communications outpost in the far north.
The assignment will begin in a week. (of course, you can speed up time if you want to.)
What's next?
1. Visit the training area.
2. Go home. |
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| 21 Oct 2013 08:31 PM |
1. Visit the training area
Better brush up, it's been a while. |
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| 22 Oct 2013 06:29 AM |
You arrive at the training area and come out after a few hours. Your chances of surviving attacks has increased.
You decide to go home. It's been a long day.
You go to bed.
What's next?
1. Skip time to the day of the assignment.
2. Wake up at any chosen time. |
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| 22 Oct 2013 07:04 AM |
| 1. Skip time to the day of the assignment. |
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| 26 Oct 2013 02:52 PM |
| Won't be able to post for a while. I'll PM you when I do. |
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| 29 Oct 2013 01:02 PM |
Day of the assignment -
A convoy outside of the base has a heavily armored vehicle in the center. Several vehicles infront and behind are all armed with machine guns all around. A car with the same ID tag as you, and many others has 4 other people waiting around it.
Once everybody is at the convoy, it sets off. A star port far away from Crest awaits supplies, and a bunker is waiting for the VIP.
Down the road, several helicopters fly overhead towards the star port. A shuttle comes into sight, following the helicopters. Several explosions are heard in the direction of the star port. A much louder one is heard soon after and lights up the sky.
Sirens are heard in the distance and more helicopters go towards the star port and the convoy comes to a halt.
Some people get out of the vehicles and look towards the star port. A man gives you a pair of binoculars.
Fire lights up the sky, and thick, black smoke reaches into the sky. Gunfire is heard and soldiers are seen drop to the floor. Shuttles come out of the sky, and rockets are launched towards the star port.
The sirens are still going off and armored cars go past the convoy. A few more cars stop at the convoy and a mobile shield is deployed.
Several people are on radios attempting to raise someone.
Gunfire continues and more explosions follow. You turn around, and a cruiser comes into orbit. A cannon is fired into Crest and a shield covers Crest. Rockets are fired back at the cruiser and it takes some damage. It quickly deploys it's shields and fires back, shattering the shield and destroying several building in the industrial area.
Gunships go into the sky and fire back at the threat, attempting to shut it down. It activates a shield and a green transparent bubble overlaps. It doesn't fire nor does it move for a few minutes. The green bubble like object dissappears and millions of fighters leave the ship, raining fire down onto Crest.
AA batteries attempt to counter their attacks, and the star port is still burning.
1. Help evacuate civillians.
2. Rush everybody in the convoy to the bunker.
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| 29 Oct 2013 07:21 PM |
(Oh Jesus.)
2. Rush everybody in the convoy to the bunker.
We need to get who we can back to safety. Once that's done we can see about moving some of these armored cars into the city to assist with the evacuation.
I voice this thought process to the man in charge of the mission, if that even exists anymore. |
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| 02 Nov 2013 04:33 PM |
Everybody gets back in the armored cars and begin heading towards the bunker.
The skies still being lit up, the cruiser holds position whilst the bombers cover the city.
Passing the star port, several emergency service vehicles and heavily armored trucks pull up and men in flak jackets and riot shields bail out. The smoke obscures a lot of the area now, and it begins to catch on to the surrounding wildlife.
The bunker is untouched, no surprise as it's a single metal door in the middle of no where.
A panel with a slot for a ID card is on the right of the door, and a camera sits above it watching.
The VIP exits the vehicle and uses his card to open the door. It opens slowly and several lights are put into the ceiling. He goes in from there, along with his security.
Getting into the vehicles once again, you turn around and head for Crest.
Passing the star port, the police officers have several people handcuffed in the back of an armored truck.
Fire fighters are trying to tackle the fires and paramedics are getting as many people as possible into the back of the vans.
Crest comes into view. The situation has gotten worse by every second you spend not helping out.
Hundreds upon thousands are dead right now.
Roadblocks are placed along all roads and shield generators are being placed to prevent more bombings. Anti missile turrets are online and shoot any projectiles out of the sky.
You get out of your vehicle near the hospital. Wounded are being brought in like a never ending stream.
The evacuation will happen shortly.
1. Patrol Crest.
2. Keep an eye on the shield generators.
3. Deploy motion sensors. |
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| 02 Nov 2013 06:24 PM |
2. Keep an eye on the shield generators.
I send a team to place the motion sensors and have some of my men patrol the streets, but I decide to check the generators myself. |
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