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Re: multi part raiding idea

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Inversus is not online. Inversus
Joined: 30 Jul 2010
Total Posts: 18551
07 Dec 2013 04:41 PM
I only have a flawed basic idea, but here's an example:

first step: fight through a massive 50 person server (every kill = one point for your team. Every 20 minutes points are counted and reset. If raiders have a certain % more than defenders, they win the first part of the raid and everyone moves to the second parts)

second step: the raiders move into the second server, into the defender homelands, this is a strategic match with multiple capture points (like tra's arktos)

third step: classic terminal capture raid; last stand for the defending team
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Inversus is not online. Inversus
Joined: 30 Jul 2010
Total Posts: 18551
07 Dec 2013 04:44 PM
hi
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jamkid12 is not online. jamkid12
Joined: 21 Mar 2010
Total Posts: 17460
07 Dec 2013 04:56 PM
wat if defending clan stays after a raid and points for the defenders are too high
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Inversus is not online. Inversus
Joined: 30 Jul 2010
Total Posts: 18551
07 Dec 2013 04:57 PM
wait what do you mean
every 20 minutes the points reset

pǝʇɹǝʌuI
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Inversus is not online. Inversus
Joined: 30 Jul 2010
Total Posts: 18551
07 Dec 2013 04:58 PM
with the new teleportation, once the raiders win the points battlefield, it will automatically teleport everyone in the server to part 2 of the raid

pǝʇɹǝʌuI
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jamkid12 is not online. jamkid12
Joined: 21 Mar 2010
Total Posts: 17460
07 Dec 2013 04:59 PM
what if the defenders leave
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Inversus is not online. Inversus
Joined: 30 Jul 2010
Total Posts: 18551
07 Dec 2013 05:01 PM
if the defenders leave, then defenders have retreated like in any other raid

the initial battleground will have a defender minimum of a certain amount, maybe 8-10 or something

pǝʇɹǝʌuI
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