Nyxis
|
  |
| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
|
| |
|
Nyxis
|
  |
| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
|
| |
|
Klink46
|
  |
| Joined: 04 Jul 2012 |
| Total Posts: 3043 |
|
|
| 05 Dec 2013 03:23 PM |
The real question is how to use it...
Do you understand? |
|
|
| Report Abuse |
|
|
Adam2090
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 889 |
|
| |
|
|
| 05 Dec 2013 10:01 PM |
| It simple, but I keep making animations backwards. |
|
|
| Report Abuse |
|
|
acedblox
|
  |
| Joined: 09 Aug 2013 |
| Total Posts: 3546 |
|
| |
|
|
| 05 Dec 2013 10:55 PM |
Good news, it's just like using the timeline in Flash for me (great, made it easy to learn). Bad news, it is way to glitchy for me to even use. On the other hand, now I have source code to look through to figure out how to upload the animations I made ahead of time. |
|
|
| Report Abuse |
|
|
|
| 05 Dec 2013 11:09 PM |
| I keep getting a 'Can not create rig in edit mode' error in the output. |
|
|
| Report Abuse |
|
|
Zero2308
|
  |
| Joined: 26 Dec 2012 |
| Total Posts: 131 |
|
| |
|
Zero2308
|
  |
| Joined: 26 Dec 2012 |
| Total Posts: 131 |
|
|
| 06 Dec 2013 05:30 AM |
| Alll i do with it is Save the "AnimSaves" to my PC |
|
|
| Report Abuse |
|
|
awas3
|
  |
| Joined: 24 Oct 2010 |
| Total Posts: 2854 |
|
|
| 06 Dec 2013 11:27 AM |
| Ik how to use it. The question is: How to implement the animation to a weapon etc? |
|
|
| Report Abuse |
|
|
dhluigi
|
  |
| Joined: 20 Apr 2011 |
| Total Posts: 327 |
|
|
| 06 Dec 2013 01:12 PM |
Anyone here a scripter? I have an exported animation as a model and I would love to see it in a player...
http://www.roblox.com/Walking-Animation-Test-item?id=137686095 |
|
|
| Report Abuse |
|
|
dhluigi
|
  |
| Joined: 20 Apr 2011 |
| Total Posts: 327 |
|
| |
|
| |
|
Nyxis
|
  |
| Joined: 15 Nov 2012 |
| Total Posts: 3374 |
|
|
| 07 Dec 2013 05:02 PM |
anim = game.Players.name.Character.Humanoid:LoadAnimation(script.Anim) anim:Play()
..i think thats correct, wrote it in the reply |
|
|
| Report Abuse |
|
|