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| 05 Dec 2013 05:59 PM |
How do you point a brick at certain position, without moving the position of the brick?
I'm talking basically rotating the brick so that the front end is facing the designated position, but without using the rotation property in it. |
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| 05 Dec 2013 06:07 PM |
| CFrame.new(Vector3.new(pos),Vector3.new(point)) |
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| 05 Dec 2013 07:33 PM |
I have it as
script.Parent.CFrame = CFrame.new(Vector3.new(script.Parent.Position),Vector3.new(workspace.LookToPart.Position))
LookToPart is the part I want the part to "look at"
The problem is that it sticks the part at: 0, -340282346638528859811704183484516925440, 0 |
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| 05 Dec 2013 08:28 PM |
| Make sure the Part is Anchored. |
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