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| 03 Dec 2013 10:22 PM |
it helped people who didn't have a keyboard walk
like a fliping boss |
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Tyler269
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| Joined: 26 Dec 2007 |
| Total Posts: 3148 |
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| 03 Dec 2013 10:27 PM |
| I miss that green circle. I think it should be an option to have. Support. |
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| 03 Dec 2013 10:27 PM |
Oh, the good ol' 2010 days..
like a fliping boss |
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blakejm
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| Joined: 05 Jan 2012 |
| Total Posts: 2030 |
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| 03 Dec 2013 10:40 PM |
| 2010 was a terrible year for me. |
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| 03 Dec 2013 10:42 PM |
| Here here, why did they remove the ability to mouse walk anyway it was a fine feature. |
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| 03 Dec 2013 10:46 PM |
Support. I loved that green circle. Why did they get rid of it anyways?
"Use what you have."© |
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| 03 Dec 2013 10:55 PM |
ROBLOX please bring it back! :(
like a fliping boss |
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lordcat7
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| Total Posts: 606 |
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woot3
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| Joined: 10 Nov 2008 |
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| 04 Dec 2013 06:01 AM |
Add a local script into starterGui and in that script paste this code.
local mouse = game.Players.LocalPlayer:GetMouse() local camera = game.Workspace.CurrentCamera if camera:FindFirstChild("MousePoint") then camera.MousePoint:Destroy() end local p = Instance.new("Part",camera) p.Name = "MousePoint" p.BrickColor = "Really green" p.FormFactor = "Custom" p.Size = Vector3.new(2,.2,2) p.CanCollide = false p.Anchored = true p.CFrame = CFrame.new(mouse.Hit.p) Instance.new("CylinderMesh",p)
mouse.Move:connect(function () p.CFrame = CFrame.new(mouse.Hit.p) end) |
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| 04 Dec 2013 06:10 AM |
That means every game would have to implement it. Which would take forever. Support, OP.
Deal with it. |
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| 04 Dec 2013 07:05 PM |
Bump, for more support.
like a fliping boss |
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sam818
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| Joined: 29 Jun 2008 |
| Total Posts: 644 |
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| 04 Dec 2013 07:06 PM |
| It also helped with invisible paths on obstacle courses. |
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| 04 Dec 2013 07:08 PM |
@cool:
No, it would mean the games who WANTED it would insert it. The green circle ruined some games. |
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| 04 Dec 2013 07:12 PM |
@Doctor What kind of game would it ruin? Don't say, "Obbies with Invisible Path", those are literally IMPOSSIBLE without the green circle. The almost invisible paths are possible because you can see them. |
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padam11
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| Joined: 11 Feb 2013 |
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| 04 Dec 2013 07:14 PM |
| What is it used for. If it isn't used for anything other than one obby level, then I still don't support. Who DOESN'T have a keyboard? AND you have to keep on pressing it to walk. It will ruin many games (I know one, and that is football legends, because it will be harder to throw and you have to keep on pressing, which makes you also throw the ball [click to throw ball]) |
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| 04 Dec 2013 07:14 PM |
| some first person shooters, or at least my first person shooters. |
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padam11
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| 04 Dec 2013 07:15 PM |
| So what if it will ruin just ONE level. |
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scrin445
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| Joined: 10 May 2011 |
| Total Posts: 3955 |
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| 04 Dec 2013 07:18 PM |
Everything we ask or want will always have consequences.
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omega103
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| Joined: 29 Apr 2009 |
| Total Posts: 779 |
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| 04 Dec 2013 08:12 PM |
| Maybe a green circle enable button should be available at the menu. |
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| 04 Dec 2013 08:29 PM |
This is kinda against WNTs, but they're not bringing it back either way.
They have NEVER reverted a update. |
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| 04 Dec 2013 08:32 PM |
How ever this wasn't a big update,
Support. |
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| 04 Dec 2013 08:39 PM |
| What was the green circle. |
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