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Re: How do I make a brick look like a flowing river?

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Scorch6429 is not online. Scorch6429
Joined: 04 Apr 2009
Total Posts: 1569
03 Dec 2013 02:35 PM
So in my place that I'm working on, I need a river. Not a river that people will walk on, a river that kills them. However, I want it to look nice, so how would I make it look like the brick is "flowing".

I recently saw this at a fort, where there was a lava brick that appeared to be flowing.

Any suggestions?
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vlekje513 is not online. vlekje513
Joined: 28 Dec 2010
Total Posts: 9057
03 Dec 2013 02:40 PM
Move a cylinder?
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
03 Dec 2013 02:41 PM
Do you mean flowing as in moving on the x-z axis, or rotating?
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donovanisawesome is not online. donovanisawesome
Joined: 18 Aug 2010
Total Posts: 548
03 Dec 2013 03:08 PM
Um... get a free model (NOT A NOOB, LISTEN!) once you get a flowing river free model, delete any scripts in it (but not ones that make it flow) and copy and paste this into a new script inside the river.

---------------------------------------------------------------------------------
function onTouched(part)

local humanoid = part.Parent:FindFirstChild("Humanoid")
if (humanoid ~= nil) then
humanoid.Health = 0
end
end


script.Parent.Touched:connect(onTouched)

might have syntax errors, sorry :/
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bounty88 is not online. bounty88
Joined: 23 Sep 2008
Total Posts: 454
03 Dec 2013 03:16 PM
They may have used the Texture object. I've seen it used to create the appearance of waterfalls and rivers.
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