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ROBLOX Forum » Game Creation and Development » Scripters
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Re: Just-in-time compilation is weird. o_o

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FrenchWeasel is not online. FrenchWeasel
Joined: 11 Jun 2013
Total Posts: 343
02 Dec 2013 10:32 PM
"In computing, just-in-time compilation (JIT), also known as dynamic translation, is a method to improve the runtime performance of computer programs based on byte code (virtual machine code). Since byte code is interpreted it executes slower than compiled machine code, unless it is actually compiled to machine code, which could be performed before the execution – making the program loading slow – or during the execution. In this latter case – which is the basis for JIT compilation – the program is stored in memory as byte code, but the code segment currently running is preparatively compiled to physical machine code in order to run faster."

Google's NaCl uses this. It's a client that lets you write C++ code to run in the web browser, and it supposedly runs with native speeds.
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NecroBumpist is not online. NecroBumpist
Joined: 12 Sep 2010
Total Posts: 4198
02 Dec 2013 10:55 PM
JIT compilation is awesome.
see LuaJIT.

ROBLOX, when are you migrating to the superior Lua implementation :(?
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FrenchWeasel is not online. FrenchWeasel
Joined: 11 Jun 2013
Total Posts: 343
02 Dec 2013 11:02 PM
Has there actually been any popular games created in Lua?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
02 Dec 2013 11:04 PM
Angry birds?
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VelocityRaptor is not online. VelocityRaptor
Joined: 03 Apr 2013
Total Posts: 99
02 Dec 2013 11:07 PM
> Has ... (I'm not even going to finish that sentence)

You must have some mental disorder:
Angry Birds
Baldur's Gate
Battle for Wesnoth
World of Warcraft
Civilization V
Crysis
Dark Souls
Don't Starve
Far Cry
Fable II
Garry's Mod
Grim Fandango
L.A Noire
Legend of Grimrock
Lego Universe
Natural Selection 2
Project Zomboid
Psychonauts
Star Wars Battlefront I/II
The Witcher

and that's all I remember
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
02 Dec 2013 11:08 PM
Garry's Mod was created in C++ wasn't it?
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FrenchWeasel is not online. FrenchWeasel
Joined: 11 Jun 2013
Total Posts: 343
02 Dec 2013 11:09 PM
Could you provide me evidence that these games were all programmed in Lua?
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
02 Dec 2013 11:09 PM
WoW is also not in Lua
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VelocityRaptor is not online. VelocityRaptor
Joined: 03 Apr 2013
Total Posts: 99
02 Dec 2013 11:12 PM
I guess I meant, they weren't all made in pure Lua but its used enough in the community to make things and it be widely recognized as used in that game.
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VelocityRaptor is not online. VelocityRaptor
Joined: 03 Apr 2013
Total Posts: 99
02 Dec 2013 11:13 PM
On the other hand, quite a few of those were in fact made using Lua.
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SoftWinds is not online. SoftWinds
Joined: 27 Feb 2010
Total Posts: 730
02 Dec 2013 11:29 PM
"WoW"


o.0 What are you smoking?



~Success is binary, you're either a one or a zero. There is no second place.~
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SoftWinds is not online. SoftWinds
Joined: 27 Feb 2010
Total Posts: 730
02 Dec 2013 11:30 PM
Wow is too complex of a game to be made in just Lua.



~Success is binary, you're either a one or a zero. There is no second place.~
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
02 Dec 2013 11:30 PM
? what
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MrgamesNwatch is not online. MrgamesNwatch
Joined: 02 Feb 2009
Total Posts: 7729
02 Dec 2013 11:55 PM
He means the games use Lua, not solely made from it. Like for managing game logic and stuffs.

~The alpaca of the acting world.
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
02 Dec 2013 11:56 PM
Oh, in that case.
Roblox
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booing is not online. booing
Joined: 04 May 2009
Total Posts: 6594
03 Dec 2013 07:28 AM
Soupman II
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
03 Dec 2013 07:51 AM
Velocityraptor,

you forgot some games:


S.T.A.L.K.E.R. - Shadow of chernobyl,clear skies,call of pripyat
Driver: San Francisco
Serious Sam 3: BFE
SimCity 4
Mafia II


Theres dozens of more these i just named from the top of my head
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StealthKing95 is not online. StealthKing95
Joined: 13 Dec 2008
Total Posts: 4263
03 Dec 2013 07:52 AM
Oh and to note from the STALKER series,

all games are entirely made with Lua, except some of the dx rendering
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Dr01d3k4 is not online. Dr01d3k4
Joined: 11 Oct 2007
Total Posts: 17916
03 Dec 2013 08:07 AM
Mari0
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awsumpwner27 is not online. awsumpwner27
Joined: 03 Sep 2011
Total Posts: 4389
03 Dec 2013 08:56 AM
Many games implement Lua as a scripting interface for designers, but few games have Lua as the majority of the code.
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OneTrueGodTheHolyCow is not online. OneTrueGodTheHolyCow
Joined: 24 Oct 2013
Total Posts: 9350
03 Dec 2013 10:14 AM
awsum beat me to it.

Most of those games weren't written in Lua, think of Lua just as an extension.

For example in ROBLOX, most of the core stuff was written in C++ (I think), but we use Lua to make games in it.
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
03 Dec 2013 11:00 AM
They said what games are written /in/ lua and you not only insult their intelligence, but go so far as to suggest that they may have mental issues-- When you're the one who can't even read their question... If you're going to jump to the gun and make that sort of claim then please at least read their post first.

Someone puts up an interesting discussion and question and the response is being flamed because people are too trigger-happy to read an entire post.
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RaidenJPN is not online. RaidenJPN
Joined: 22 May 2013
Total Posts: 6920
03 Dec 2013 11:05 AM
>most of the core stuff was written in C++ (I think)

Pretty much.
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