alliancer
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| Joined: 18 Mar 2013 |
| Total Posts: 1016 |
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| 27 Nov 2013 05:58 PM |
| I am spawning about 100 studs in the air above my spawn location, why is this happening? |
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| 27 Nov 2013 05:59 PM |
| is there any script that youu may have used or something? |
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domorox17
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| Joined: 06 Mar 2012 |
| Total Posts: 1710 |
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| 27 Nov 2013 05:59 PM |
| something invisible might be on top of it. also check, is your spawn a part named spawnposition or an actual spawn instance? |
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| 27 Nov 2013 05:59 PM |
| I have this on some of my places as well but I think Building Helpers suits more unless you want a script solution...? |
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alliancer
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| Joined: 18 Mar 2013 |
| Total Posts: 1016 |
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| 27 Nov 2013 06:00 PM |
| There's nothing about the spawnpoint, it's inside a building with high roofs, and i'm spawning a good 100 studs above the house |
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domorox17
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| Joined: 06 Mar 2012 |
| Total Posts: 1710 |
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| 27 Nov 2013 06:12 PM |
| is it a spawn point instance or a brick renamed spawn or soemthign? |
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mic144
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| Joined: 14 Oct 2009 |
| Total Posts: 1598 |
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| 27 Nov 2013 06:16 PM |
Create a new spawn, set it to workspace and anchor it. Your game doesn't have a spawn therefor you're spawning in med air. spawn = Instance.new("SpawnLocation", workspace) spawn.Anchored = true
-- $$ Get on my level, here use this ladder. Don't fall down on the way up! $$ -- |
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domorox17
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| Joined: 06 Mar 2012 |
| Total Posts: 1710 |
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| 27 Nov 2013 06:21 PM |
| like i said, he needed a spawn instance |
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alliancer
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| Joined: 18 Mar 2013 |
| Total Posts: 1016 |
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| 27 Nov 2013 08:50 PM |
| I'm not that stupid, I have a spawn, and I'm spawning above the spawn locations, the same height as the nearby wall, about 200 studs up. |
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alliancer
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| Joined: 18 Mar 2013 |
| Total Posts: 1016 |
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| 27 Nov 2013 08:53 PM |
| I'm thinking this is some sort of studio glitch, posted here hoping that someone would have run into the same problem. |
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| 27 Nov 2013 10:40 PM |
| add a teleporter if you lazy to script something. |
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